package com.bjsxt.height.concurrent019;
import java.io.IOException;
import java.util.Random;
import java.util.concurrent.BrokenBarrierException;
import java.util.concurrent.CyclicBarrier;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
public class UseCyclicBarrier {
static class Runner implements Runnable {
private CyclicBarrier barrier;
private String name;
public Runner(CyclicBarrier barrier, String name) {
this.barrier = barrier;
this.name = name;
}
@Override
public void run() {
try {
Thread.sleep(1000 * (new Random()).nextInt(5));
System.out.println(name + " 准备OK.");
barrier.await();
} catch (InterruptedException e) {
e.printStackTrace();
} catch (BrokenBarrierException e) {
e.printStackTrace();
}
System.out.println(name + " Go!!");
}
}
public static void main(String[] args) throws IOException, InterruptedException {
CyclicBarrier barrier = new CyclicBarrier(3); // 3
ExecutorService executor = Executors.newFixedThreadPool(3);
executor.submit(new Thread(new Runner(barrier, "zhangsan")));
executor.submit(new Thread(new Runner(barrier, "lisi")));
executor.submit(new Thread(new Runner(barrier, "wangwu")));
executor.shutdown();
}
}
结果:
分析:只有3个线程都await(),程序才会继续向下运行。
package com.bjsxt.height.concurrent019;
import java.util.concurrent.CountDownLatch;
public class UseCountDownLatch {
public static void main(String[] args) {
final CountDownLatch countDown = new CountDownLatch(2);
Thread t1 = new Thread(new Runnable() {
@Override
public void run() {
try {
System.out.println("进入线程t1" + "等待其他线程处理完成...");
countDown.await();
System.out.println("t1线程继续执行...");
} catch (InterruptedException e) {
e.printStackTrace();
}
}
},"t1");
Thread t2 = new Thread(new Runnable() {
@Override
public void run() {
try {
System.out.println("t2线程进行初始化操作...");
Thread.sleep(3000);
System.out.println("t2线程初始化完毕,通知t1线程继续...");
countDown.countDown();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
});
Thread t3 = new Thread(new Runnable() {
@Override
public void run() {
try {
System.out.println("t3线程进行初始化操作...");
Thread.sleep(4000);
System.out.println("t3线程初始化完毕,通知t1线程继续...");
countDown.countDown();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
});
t1.start();
t2.start();
t3.start();
}
}
结果:
分析:每次调用countDown(),数值减1,减到0,程序继续运行。上面new CountDownLatch(2)初始化数值为2.
package com.bjsxt.height.concurrent019;
import java.util.concurrent.Callable;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;
import java.util.concurrent.FutureTask;
public class UseFuture implements Callable<String>{
private String para;
public UseFuture(String para){
this.para = para;
}
/**
* 这里是真实的业务逻辑,其执行可能很慢
*/
@Override
public String call() throws Exception {
//模拟执行耗时
Thread.sleep(3000);
String result = this.para + "处理完成";
return result;
}
//主控制函数
public static void main(String[] args) throws Exception {
String queryStr = "query";
//构造FutureTask,并且传入需要真正进行业务逻辑处理的类,该类一定是实现了Callable接口的类
FutureTask<String> future = new FutureTask<String>(new UseFuture(queryStr));
FutureTask<String> future1 = new FutureTask<String>(new UseFuture(queryStr));
//创建一个固定线程的线程池且线程数为1,
ExecutorService executor = Executors.newFixedThreadPool(2);
//这里提交任务future,则开启线程执行RealData的call()方法执行
Future f = executor.submit(future);
executor.submit(future1);
System.out.println("请求完毕");
try {
//这里可以做额外的数据操作,也就是主程序执行其他业务逻辑
System.out.println("模拟处理实际业务逻辑...");
Thread.sleep(1000);
} catch (Exception e) {
e.printStackTrace();
}
//调用获取数据方法,如果call()方法没有执行完成,则依然会进行等待
System.out.println("数据:" + future.get());
System.out.println("数据:" + future1.get());
System.out.println("--------------------------");
executor.shutdown();
}
}
结果:
分析:future.get()会将主线程阻塞,等待线程处理得到结果后,主线程才会继续执行。
package com.bjsxt.height.concurrent019;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Semaphore;
public class UseSemaphore {
public static void main(String[] args) {
// 线程池
ExecutorService exec = Executors.newCachedThreadPool();
// 只能5个线程同时访问
final Semaphore semp = new Semaphore(5);
// 模拟20个客户端访问
for (int index = 0; index < 20; index++) {
final int NO = index;
Runnable run = new Runnable() {
public void run() {
try {
// 获取许可
semp.acquire();
System.out.println("Accessing: " + NO);
//模拟实际业务逻辑
Thread.sleep((long) (Math.random() * 10000));
// 访问完后,释放
semp.release();
} catch (InterruptedException e) {
}
}
};
exec.execute(run);
}
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
//System.out.println(semp.getQueueLength());
// 退出线程池
exec.shutdown();
}
}
结果:
分析:这就是JAVA层面的限流的实现,每次限制只能有5个线程同时运行。
package com.bjsxt.height.lock020;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
public class UseReentrantLock {
private Lock lock = new ReentrantLock();
public void method1(){
try {
lock.lock();
System.out.println("当前线程:" + Thread.currentThread().getName() + "进入method1..");
Thread.sleep(1000);
System.out.println("当前线程:" + Thread.currentThread().getName() + "退出method1..");
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
lock.unlock();
}
}
public void method2(){
try {
lock.lock();
System.out.println("当前线程:" + Thread.currentThread().getName() + "进入method2..");
Thread.sleep(2000);
System.out.println("当前线程:" + Thread.currentThread().getName() + "退出method2..");
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
lock.unlock();
}
}
public static void main(String[] args) {
final UseReentrantLock ur = new UseReentrantLock();
Thread t1 = new Thread(new Runnable() {
@Override
public void run() {
ur.method1();
ur.method2();
}
}, "t1");
t1.start();
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
//System.out.println(ur.lock.getQueueLength());
}
}
结果:
分析:重入锁基本与synchronized相似,可以代替之。
锁同样引入了Condition来实现类似wait与notify的功能
package com.bjsxt.height.lock020;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
public class UseCondition {
private Lock lock = new ReentrantLock();
private Condition condition = lock.newCondition();
public void method1(){
try {
lock.lock();
System.out.println("当前线程:" + Thread.currentThread().getName() + "进入等待状态..");
Thread.sleep(3000);
System.out.println("当前线程:" + Thread.currentThread().getName() + "释放锁..");
condition.await(); // Object wait
System.out.println("当前线程:" + Thread.currentThread().getName() +"继续执行...");
} catch (Exception e) {
e.printStackTrace();
} finally {
lock.unlock();
}
}
public void method2(){
try {
lock.lock();
System.out.println("当前线程:" + Thread.currentThread().getName() + "进入..");
Thread.sleep(3000);
System.out.println("当前线程:" + Thread.currentThread().getName() + "发出唤醒..");
condition.signal(); //Object notify
} catch (Exception e) {
e.printStackTrace();
} finally {
lock.unlock();
}
}
public static void main(String[] args) {
final UseCondition uc = new UseCondition();
Thread t1 = new Thread(new Runnable() {
@Override
public void run() {
uc.method1();
}
}, "t1");
Thread t2 = new Thread(new Runnable() {
@Override
public void run() {
uc.method2();
}
}, "t2");
t1.start();
t2.start();
}
}
结果:
package com.bjsxt.height.lock020;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.ReentrantLock;
public class UseManyCondition {
private ReentrantLock lock = new ReentrantLock();
private Condition c1 = lock.newCondition();
private Condition c2 = lock.newCondition();
public void m1(){
try {
lock.lock();
System.out.println("当前线程:" +Thread.currentThread().getName() + "进入方法m1等待..");
c1.await();
System.out.println("当前线程:" +Thread.currentThread().getName() + "方法m1继续..");
} catch (Exception e) {
e.printStackTrace();
} finally {
lock.unlock();
}
}
public void m2(){
try {
lock.lock();
System.out.println("当前线程:" +Thread.currentThread().getName() + "进入方法m2等待..");
c1.await();
System.out.println("当前线程:" +Thread.currentThread().getName() + "方法m2继续..");
} catch (Exception e) {
e.printStackTrace();
} finally {
lock.unlock();
}
}
public void m3(){
try {
lock.lock();
System.out.println("当前线程:" +Thread.currentThread().getName() + "进入方法m3等待..");
c2.await();
System.out.println("当前线程:" +Thread.currentThread().getName() + "方法m3继续..");
} catch (Exception e) {
e.printStackTrace();
} finally {
lock.unlock();
}
}
public void m4(){
try {
lock.lock();
System.out.println("当前线程:" +Thread.currentThread().getName() + "唤醒..");
c1.signalAll();
} catch (Exception e) {
e.printStackTrace();
} finally {
lock.unlock();
}
}
public void m5(){
try {
lock.lock();
System.out.println("当前线程:" +Thread.currentThread().getName() + "唤醒..");
c2.signal();
} catch (Exception e) {
e.printStackTrace();
} finally {
lock.unlock();
}
}
public static void main(String[] args) {
final UseManyCondition umc = new UseManyCondition();
Thread t1 = new Thread(new Runnable() {
@Override
public void run() {
umc.m1();
}
},"t1");
Thread t2 = new Thread(new Runnable() {
@Override
public void run() {
umc.m2();
}
},"t2");
Thread t3 = new Thread(new Runnable() {
@Override
public void run() {
umc.m3();
}
},"t3");
Thread t4 = new Thread(new Runnable() {
@Override
public void run() {
umc.m4();
}
},"t4");
Thread t5 = new Thread(new Runnable() {
@Override
public void run() {
umc.m5();
}
},"t5");
t1.start(); // c1
t2.start(); // c1
t3.start(); // c2
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
t4.start(); // c1
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
t5.start(); // c2
}
}
结果:
package com.bjsxt.height.lock021;
import java.util.concurrent.locks.ReentrantReadWriteLock;
import java.util.concurrent.locks.ReentrantReadWriteLock.ReadLock;
import java.util.concurrent.locks.ReentrantReadWriteLock.WriteLock;
public class UseReentrantReadWriteLock {
private ReentrantReadWriteLock rwLock = new ReentrantReadWriteLock();
private ReadLock readLock = rwLock.readLock();
private WriteLock writeLock = rwLock.writeLock();
public void read(){
try {
readLock.lock();
System.out.println("当前线程:" + Thread.currentThread().getName() + "进入...");
Thread.sleep(3000);
System.out.println("当前线程:" + Thread.currentThread().getName() + "退出...");
} catch (Exception e) {
e.printStackTrace();
} finally {
readLock.unlock();
}
}
public void write(){
try {
writeLock.lock();
System.out.println("当前线程:" + Thread.currentThread().getName() + "进入...");
Thread.sleep(3000);
System.out.println("当前线程:" + Thread.currentThread().getName() + "退出...");
} catch (Exception e) {
e.printStackTrace();
} finally {
writeLock.unlock();
}
}
public static void main(String[] args) {
final UseReentrantReadWriteLock urrw = new UseReentrantReadWriteLock();
Thread t1 = new Thread(new Runnable() {
@Override
public void run() {
urrw.read();
}
}, "t1");
Thread t2 = new Thread(new Runnable() {
@Override
public void run() {
urrw.read();
}
}, "t2");
Thread t3 = new Thread(new Runnable() {
@Override
public void run() {
urrw.write();
}
}, "t3");
Thread t4 = new Thread(new Runnable() {
@Override
public void run() {
urrw.write();
}
}, "t4");
// t1.start();
// t2.start();
// t1.start(); // R
// t3.start(); // W
t3.start();
t4.start();
}
}
结果:自行测试,各个线程start会有不同结果,实现了读写分离。