使用Python和wxPython的3D/4D图形,可以通过以下方法实现:
import wx
from wx import glcanvas
from OpenGL.GL import *
from OpenGL.GLU import *
class MyCanvas(glcanvas.GLCanvas):
def __init__(self, parent):
glcanvas.GLCanvas.__init__(self, parent, -1)
self.context = glcanvas.GLContext(self)
self.parent = parent
def OnDraw(self):
self.SetCurrent(self.context)
glClearColor(0, 0, 0, 1)
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
glLoadIdentity()
gluLookAt(0, 0, 5, 0, 0, 0, 0, 1, 0)
glBegin(GL_TRIANGLES)
glColor3f(1, 0, 0)
glVertex3f(0, 1, 0)
glColor3f(0, 1, 0)
glVertex3f(-1, -1, 0)
glColor3f(0, 0, 1)
glVertex3f(1, -1, 0)
glEnd()
self.SwapBuffers()
class MyFrame(wx.Frame):
def __init__(self, parent, title):
wx.Frame.__init__(self, parent, title=title, size=(800, 600))
self.canvas = MyCanvas(self)
self.Show(True)
app = wx.App(False)
frame = MyFrame(None, "3D图形")
app.MainLoop()
总之,使用Python和wxPython创建3D/4D图形是可行的。您可以使用PyOpenGL等库来创建3D图形,并使用wxPython来创建GUI。腾讯云提供了一些与3D图形相关的产品,可以帮助您在云端创建和渲染3D图形。
领取专属 10元无门槛券
手把手带您无忧上云