本文要点在于扩展库pyopengl的使用,接口与标准的OpenGL基本一致。...import sys
from OpenGL.GL import *
from OpenGL.GLUT import *
from OpenGL.GLU import *
from PIL import...Image
class MyPyOpenGLTest:
#初始化OpenGL环境
def __init__(self, width = 640, height = 480, title = b'MyPyOpenGLTest...GL_DEPTH_BUFFER_BIT)
glLoadIdentity()
#沿z轴平移
glTranslate(0.0, 0.0, -5.0)
#分别绕x,y,z轴旋转
glRotatef...(self.x, 1.0, 0.0, 0.0)
glRotatef(self.y, 0.0, 1.0, 0.0)
glRotatef(self.z, 0.0, 0.0,