在多个显示器上绘制所有窗口可以采用以下步骤:
EnumWindows
和GetWindowRect
来获取所有窗口的句柄和位置信息。DrawEdge
和DrawCaption
来绘制窗口的边框和标题栏。以下是一个简单的示例代码:
package main
import (
"fmt"
"syscall"
"unicode"
)
func main() {
// 获取所有窗口的句柄和位置信息
windows := getWindowsInformation()
// 创建一个窗口列表
windowList := make(map[int]struct {
handle syscall.Handle
position struct {
x, y, w, h int
}
})
// 遍历所有窗口,绘制其边框和标题栏
for _, window := range windows {
// 获取窗口句柄和位置信息
handle := window.handle
position := window.position
// 绘制窗口边框
drawEdge(handle, position.x, position.y, position.w, position.h)
// 绘制窗口标题栏
drawCaption(handle, position.x, position.y, position.w, position.h)
// 将窗口句柄和位置信息添加到窗口列表中
windowList[handle] = struct {
handle syscall.Handle
position struct {
x, y, w, h int
}
}{handle: handle, position: position}
}
// 遍历窗口列表,绘制每个窗口的边框和标题栏
for handle, window := range windowList {
// 获取窗口句柄和位置信息
position := window.position
// 绘制窗口边框
drawEdge(handle, position.x, position.y, position.w, position.h)
// 绘制窗口标题栏
drawCaption(handle, position.x, position.y, position.w, position.h)
}
}
// 获取所有窗口的句柄和位置信息
func getWindowsInformation() []struct {
handle syscall.Handle
position struct {
x, y, w, h int
}
} {
windows := make([]struct {
handle syscall.Handle
position struct {
x, y, w, h int
}
}, 0)
err := windowsSystemInformation(syscall.GetDesktopWindow(), &windows)
if err != nil {
panic(err)
}
return windows
}
// 获取窗口的边框和标题栏
func drawEdge(handle syscall.Handle, x, y, w, h int) {
const (
left = 1
right = 2
top = 3
bottom = 4
caption = 5
)
var style uint32
var color uint32
if s, ok := windowStyles[handle]; ok {
style = s
} else {
style = 0
}
if s, ok := windowColors[handle]; ok {
color = s
} else {
color = 0
}
// 获取窗口边框和标题栏的尺寸
borderRect := syscall.Rect(x, y, x+w, y+h)
titleRect := syscall.Rect(x, y, x+w, y+h)
// 绘制边框
if style&left != 0 {
drawRect(borderRect, color, style)
}
if style&right != 0 {
drawRect(borderRect, color, style)
}
if style&top != 0 {
drawRect(borderRect, color, style)
}
if style&bottom != 0 {
drawRect(borderRect, color, style)
}
// 绘制标题栏
if style&caption != 0 {
drawRect(titleRect, color, style)
}
}
// 获取窗口的标题栏
func drawCaption(handle syscall.Handle
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