在Android中使用Volley库实现在按下Home键后继续下载文件的步骤如下:
dependencies {
implementation 'com.android.volley:volley:1.2.0'
}
import android.content.Context;
import com.android.volley.Request;
import com.android.volley.RequestQueue;
import com.android.volley.toolbox.Volley;
public class DownloadQueue {
private static DownloadQueue instance;
private RequestQueue requestQueue;
private static Context context;
private DownloadQueue(Context context) {
this.context = context;
requestQueue = getRequestQueue();
}
public static synchronized DownloadQueue getInstance(Context context) {
if (instance == null) {
instance = new DownloadQueue(context);
}
return instance;
}
public RequestQueue getRequestQueue() {
if (requestQueue == null) {
requestQueue = Volley.newRequestQueue(context.getApplicationContext());
}
return requestQueue;
}
public <T> void addToRequestQueue(Request<T> request) {
getRequestQueue().add(request);
}
}
import android.content.Context;
import com.android.volley.Request;
import com.android.volley.Response;
import com.android.volley.toolbox.StringRequest;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
public class FileDownloadRequest extends StringRequest {
private String fileUrl;
private String filePath;
public FileDownloadRequest(String fileUrl, String filePath, Response.Listener<String> listener, Response.ErrorListener errorListener) {
super(Method.GET, fileUrl, listener, errorListener);
this.fileUrl = fileUrl;
this.filePath = filePath;
}
@Override
public byte[] getBody() {
return null;
}
@Override
public String getBodyContentType() {
return null;
}
@Override
public void deliverResponse(String response) {
// 下载完成后的处理逻辑
}
@Override
protected Response<String> parseNetworkResponse(com.android.volley.NetworkResponse response) {
try {
InputStream inputStream = response.data;
OutputStream outputStream = new FileOutputStream(filePath);
byte[] buffer = new byte[1024];
int bytesRead;
while ((bytesRead = inputStream.read(buffer)) != -1) {
outputStream.write(buffer, 0, bytesRead);
}
outputStream.close();
inputStream.close();
} catch (IOException e) {
e.printStackTrace();
}
return super.parseNetworkResponse(response);
}
}
import android.os.Bundle;
import android.os.Environment;
import android.support.v7.app.AppCompatActivity;
import android.view.KeyEvent;
import android.widget.Toast;
import com.android.volley.Request;
import com.android.volley.Response;
import com.android.volley.VolleyError;
public class MainActivity extends AppCompatActivity {
private static final String FILE_URL = "http://example.com/file.txt";
private static final String FILE_PATH = Environment.getExternalStorageDirectory().getPath() + "/file.txt";
private static final String KEY_DOWNLOAD_IN_PROGRESS = "download_in_progress";
private boolean downloadInProgress;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
if (savedInstanceState != null) {
downloadInProgress = savedInstanceState.getBoolean(KEY_DOWNLOAD_IN_PROGRESS);
}
if (!downloadInProgress) {
startDownload();
}
}
@Override
protected void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
outState.putBoolean(KEY_DOWNLOAD_IN_PROGRESS, downloadInProgress);
}
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_HOME) {
// 按下Home键时保存下载状态
downloadInProgress = true;
}
return super.onKeyDown(keyCode, event);
}
private void startDownload() {
FileDownloadRequest request = new FileDownloadRequest(FILE_URL, FILE_PATH,
new Response.Listener<String>() {
@Override
public void onResponse(String response) {
// 下载完成的回调
Toast.makeText(MainActivity.this, "文件下载完成", Toast.LENGTH_SHORT).show();
}
},
new Response.ErrorListener() {
@Override
public void onErrorResponse(VolleyError error) {
// 下载出错的回调
Toast.makeText(MainActivity.this, "文件下载出错", Toast.LENGTH_SHORT).show();
}
});
DownloadQueue.getInstance(this).addToRequestQueue(request);
}
}
以上代码示例中,我们通过自定义的Volley请求类FileDownloadRequest
来处理文件下载逻辑,并在Activity的生命周期方法中保存下载状态。在按下Home键时,我们将下载状态设置为true
,以便在应用恢复时继续下载。
请注意,这只是一个简单的示例,实际应用中可能需要处理更多的异常情况和下载状态管理。另外,记得在AndroidManifest.xml文件中添加网络权限和写入外部存储的权限。
希望以上解答能够满足你的需求,如果有任何疑问,请随时提问。
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