在UIImage的不透明像素周围绘制边框(笔划)可以通过以下步骤实现:
以下是一个示例代码,展示了如何实现在UIImage的不透明像素周围绘制边框:
import UIKit
func addBorderToImage(image: UIImage, borderWidth: CGFloat, borderColor: UIColor) -> UIImage? {
guard let cgImage = image.cgImage else {
return nil
}
let width = cgImage.width
let height = cgImage.height
let colorSpace = CGColorSpaceCreateDeviceRGB()
let bitmapInfo = CGBitmapInfo(rawValue: CGImageAlphaInfo.premultipliedLast.rawValue)
guard let context = CGContext(data: nil,
width: width,
height: height,
bitsPerComponent: 8,
bytesPerRow: width * 4,
space: colorSpace,
bitmapInfo: bitmapInfo.rawValue) else {
return nil
}
context.draw(cgImage, in: CGRect(x: 0, y: 0, width: width, height: height))
let data = context.data
if let dataPointer = data?.assumingMemoryBound(to: UInt8.self) {
for y in 0..<height {
for x in 0..<width {
let offset = 4 * (x + y * width)
let alpha = CGFloat(dataPointer[offset + 3]) / 255.0
if alpha > 0 && (x == 0 || y == 0 || x == width - 1 || y == height - 1 ||
dataPointer[offset - 4] == 0 || dataPointer[offset + 4] == 0 ||
dataPointer[offset - width * 4] == 0 || dataPointer[offset + width * 4] == 0) {
// Draw border
dataPointer[offset] = UInt8(borderColor.redComponent * 255)
dataPointer[offset + 1] = UInt8(borderColor.greenComponent * 255)
dataPointer[offset + 2] = UInt8(borderColor.blueComponent * 255)
}
}
}
}
guard let newCGImage = context.makeImage() else {
return nil
}
let newImage = UIImage(cgImage: newCGImage)
return newImage
}
// 使用示例
let originalImage = UIImage(named: "original_image.png")
let borderedImage = addBorderToImage(image: originalImage, borderWidth: 2.0, borderColor: UIColor.red)
请注意,上述代码仅实现了在不透明像素周围绘制边框的功能,并未涉及腾讯云的相关产品。如果你想了解腾讯云的云计算产品和服务,建议访问腾讯云的官方网站或咨询他们的客户支持团队,以获取更详细的信息。
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