在XNA中最大化窗口,可以通过以下步骤实现:
public Game1()
{
graphics = new GraphicsDeviceManager(this);
graphics.IsFullScreen = true;
Content.RootDirectory = "Content";
}
protected override void LoadContent()
{
DisplayMode displayMode = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode;
graphics.PreferredBackBufferWidth = displayMode.Width;
graphics.PreferredBackBufferHeight = displayMode.Height;
graphics.ApplyChanges();
}
protected override void Update(GameTime gameTime)
{
if (Keyboard.GetState().IsKeyDown(Keys.F11))
{
graphics.IsFullScreen = !graphics.IsFullScreen;
graphics.ApplyChanges();
}
}
这样,在按下F11键时,窗口将会最大化或恢复到原来的大小。
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