在WebGL中绘制通过ngraph.pixi与PIXI.js链接的箭头,可以按照以下步骤进行:
const renderer = PIXI.autoDetectRenderer({
width: window.innerWidth,
height: window.innerHeight,
antialias: true,
transparent: true,
resolution: 1,
autoResize: true
});
document.body.appendChild(renderer.view);
const stage = new PIXI.Container();
const graph = require('ngraph.graph')();
const node1 = graph.addNode(1);
const node2 = graph.addNode(2);
const link = graph.addLink(node1.id, node2.id);
const arrow = new PIXI.Graphics();
arrow.lineStyle(2, 0x000000); // 设置线条样式
arrow.moveTo(0, 0); // 移动到起始点
arrow.lineTo(50, 0); // 绘制直线
arrow.lineTo(40, -10); // 绘制箭头一侧
arrow.moveTo(50, 0); // 移动到箭头另一侧
arrow.lineTo(40, 10); // 绘制箭头另一侧
stage.addChild(arrow);
renderer.render(stage);
完整的代码示例:
const renderer = PIXI.autoDetectRenderer({
width: window.innerWidth,
height: window.innerHeight,
antialias: true,
transparent: true,
resolution: 1,
autoResize: true
});
document.body.appendChild(renderer.view);
const stage = new PIXI.Container();
const graph = require('ngraph.graph')();
const node1 = graph.addNode(1);
const node2 = graph.addNode(2);
const link = graph.addLink(node1.id, node2.id);
const arrow = new PIXI.Graphics();
arrow.lineStyle(2, 0x000000);
arrow.moveTo(0, 0);
arrow.lineTo(50, 0);
arrow.lineTo(40, -10);
arrow.moveTo(50, 0);
arrow.lineTo(40, 10);
stage.addChild(arrow);
renderer.render(stage);
这样就可以在WebGL中绘制通过ngraph.pixi与PIXI.js链接的箭头了。
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