因此,我已经使用协程有一段时间了,我在尝试制作我想要的东西时遇到了一些问题。我想要一个类,我可以通过将对象创建为任务或进程来访问它。我认为向你展示代码是无关紧要的,这也不是我想要的。因此,我将向您展示我想要的功能
local task1 = Tasker.newTask(function()
while true do
print("task 1")
end
end)
local task2 = Tasker.newTask(function()
while true do
print("task 2")
end
end)
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Shooting : MonoBehaviour
{
[SerializeField]
private Transform[] firePoints;
[SerializeField]
private Rigidbody projectilePrefab;
[SerializeField]
private float launchFo
我期望的结果是(0,1)或(0,1,2),但打印的数字不断增加。我在学习关于协程的知识。我遵循了这个例子,但我对它很好奇,所以我写了代码,发现了一些奇怪的东西。 class test {
@Test
fun test() = runBlocking {
val startTime = System.currentTimeMillis()
val job = launch {
var nextTime = startTime
var i = 0
while (isActiv
协程启动 GlobalScope.launch(){
get_message_pulling()
} 我需要从get_message_pulling()编辑布局,但遇到错误 android.view.ViewRootImpl$CalledFromWrongThreadException: Only the original thread that created a view hierarchy can touch its views.
我想给viewModelscope注射,但我就是做不到。 class PostPageSource @Inject constructor(
val repository: MyRepository,
val scope: CoroutineScope,
val mapper: MyMapper
) : PageKeyedDataSource<Int, Posts>() { 错误输出如下: [Dagger/MissingBinding] kotlinx.coroutines.CoroutineScope cannot be provided without an @Provide