CGGradientCreateWithColorComponents (colorSpaceRef, colors,
locs, 2);
CGContextRef...kCGGradientDrawsAfterEndLocation = (1 << 1) //终点之后也进行填充
};
*/
CG_EXTERN void CGContextDrawRadialGradient(CGContextRef...func,
false,
false);
CGContextRef...CGGradientCreateWithColorComponents (colorSpaceRef, colors,
locs, 2);
CGContextRef...CGGradientCreateWithColorComponents (colorSpaceRef, colors,
locs, 8);
CGContextRef