= new CornerRadius(0);
Max_Top_CornerRadius = new CornerRadius(0);...= new CornerRadius(0, 10, 0, 0);
Max_Top_CornerRadius = new CornerRadius(10, 10,...}
private CornerRadius max_Top_CornerRadius=new CornerRadius(10,10,0,0);
/// <summary...}
}
private CornerRadius max_Bottom_CornerRadius = new CornerRadius(0,0,10,10);...}
}
private CornerRadius max_Close_CornerRadius = new CornerRadius(0, 10, 0, 0);