host_build:QMAKE_MAC_SDK = macosx10.8 to: !...host_build:QMAKE_MAC_SDK = macosx10.9 if you are on OS X 10.9 (Mavericks), or !...host_build:QMAKE_MAC_SDK = macosx if you are on OS X 10.10 (Yosemite) Save the file and restart Qt Creator...host_build:QMAKE_MAC_SDK = macosx10.8 改为 !host_build:QMAKE_MAC_SDK = macosx10.12 就OK啦。
这时候请大家看 spring-dao.xml (每个人给配置文件的命名有所不同,不一定是这个名,反正就是spring的xml配置文件)后面的报错信息,根据报错信息找到你自己的问题 我的报错信息是: Error...creating bean with name 'sqlSessionFactory' defined in class path resource [spring-dao.xml]: Initialization...-- 配置SQL映射文件信息 --> <value
/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc export CXX=/Applications.../Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++ export OBJC=/Applications...configure.ac:1550: error: possibly undefined macro: AC_PATH_PROGS configure.ac:1985: error: possibly...+ SDKROOT=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8...=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk configure
tbd、libstdc++.6.tbd 文件 https://github.com/Cui-y/Libstdc-.6.0.9-files For Device Put tbd copy to the path...: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/...usr/lib/ For Simulator Put dylib copy to the path: /Applications/Xcode.app/Contents/Developer/Platforms...CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/usr/lib/ Put tdb copy to the path...: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk
这时再执行clang++ -E -x c++ - -v < /dev/null可以看到 /usr/local/include /Applications/Xcode.app/Contents/Developer.../XcodeDefault.xctoolchain/usr/lib/clang/10.0.0/include /Applications/Xcode.app/Contents/Developer/Toolchains.../XcodeDefault.xctoolchain/usr/include /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform.../Developer/SDKs/MacOSX10.14.sdk/usr/include /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform...ln -s /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/
/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System.../Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/Applications...: Could not create service from plist at path: file:///Applications/Xcode.app/Contents/Developer/Platforms...Aug 18 16:29:31 YDZdeMacBook-Pro healthd[19174]: Error: failed to load bundle "/Applications/Xcode.app..., NSBundlePath=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer
相关命令: xcrun --find clang // 找到指定工具路径 xcrun --sdk iphoneos --find pngcrush xcrun --sdk macosx --show-sdk-path.../Xcode.app/Contents/Developer/usr/bin/xcodebuildswift-demangle:/Applications/Xcode.app/Contents/Developer...需要先运行该命令,不然下面 symbolicatecrash命令会出现 # Error: "DEVELOPER_DIR" is not defined at ....# 清理 xcodebuild clean -workspace ${WORKSPACE_PATH} -scheme ${SCHEME_NAME} -configuration ${BUILD_TYPE...} # 构建 xcodebuild archive -workspace ${WORKSPACE_PATH} -scheme ${SCHEME_NAME} -archivePath ${ARCHIVE_PATH
/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/usr/include -I.../Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System.../Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/usr/include -I.../Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.14.sdk/System...解决办法: brew install openssl export LIBRARY_PATH=$LIBRARY_PATH:/usr/local/opt/openssl/lib/ 如果想永久生效的话 可以加入到
报错原因 org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'flywayInitializer...' defined in class path resource [org/springframework/boot/autoconfigure/flyway/FlywayAutoConfiguration
enable-ccache --with-num-cores=8 --with-memory-size=8000 --disable-warnings-as-errors 直接报错 configure: error...: No xcodebuild tool and no system framework headers found, use --with-sysroot or --with-sdk-name to...provide a path to a valid SDK 运行了一下xcodebuild,错误信息如下: xcode-select: error: tool 'xcodebuild' requires...Library/Developer/CommandLineTools' is a command line tools instance 解决方案 sudo xcode-select --switch /Applications.../Xcode.app/Contents/Developer 继续执行bash configure得到如下 5 开始编译 make image 完成了!
安装gitbook脱坑笔记-实测有效 gitbook -V 安装过程报错 报错1 xcode-select: error: tool 'xcodebuild' requires Xcode, but active...Library/Developer/CommandLineTools' is a command line tools instance 解决方案: sudo xcode-select --switch /Applications.../Xcode.app/Contents/Developer/ 切换到当前Xcode路径下 xcodebuild -showsdks xcrun --sdk iphoneos --show-sdk-path...报错2 由于不支持高版本的nodeJS,所以我们需要Nodejs进行降级处理 解决方案: brew install node@10 安装10.23.0 echo 'export PATH="/usr/...local/opt/node@10/bin:$PATH"' >> ~/.zshrc 添加环境变量 ?
将flutter所在目录设置到环境变量中,以我的配置为例: export PATH=~/Documents/demo/flutter_src/flutter/bin:$PATH 其中/Documents...: ERROR: Could not connect to lockdownd, error code -8 解决办法:运行sudo chmod -R 777 /var/db/lockdown,输入密码...Once installed, run: sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer...Once installed, run: sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer 这里提示说...安装完成之后更具提示运行命令: sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer 如果运行命令报错,尝试重启一下终端
/e_os.h:16: In file included from include/openssl/e_os2.h:243: /Applications/Xcode.app/Contents/Developer...-isysroot/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk...image-20201215013626760 如下图,通过 export 命令设置环境变量后,clang 命令可以正常执行 export SDKROOT=/Applications/Xcode.app...This environment variable is also set by xcrun to be the absolute path to the user provided SDK (either...then xcrun will provide the full path to the macosx SDK in the environment variable SDKROOT.
如果排除各种工具链和平台 SDK,您将获得: /Applications/Xcode.app/Contents/Frameworks/IDEDocumentation.framework/Versions.../A/IDEDocumentation /Applications/Xcode.app/Contents/Frameworks/libswiftAppKit.dylib /Applications/Xcode.app.../Applications/Xcode.app/Contents/Frameworks/libswiftCoreAudio.dylib /Applications/Xcode.app/Contents.../Applications/Xcode.app/Contents/Frameworks/libswiftCoreImage.dylib /Applications/Xcode.app/Contents.../Applications/Xcode.app/Contents/Frameworks/libswiftXPC.dylib /Applications/Xcode.app/Contents/PlugIns
—— 鲁迅 今天报错: SDK does not contain 'libarclite' at the path '/Applications/Xcode.app/Contents/Developer...target 解决方式,下载: https://github.com/kamyarelyasi/Libarclite-Files/blob/main/libarclite_iphoneos.a 放到 /Applications.../Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/arc 即可
/dev/null 2>&1; then\n eval "$(pyenv init -)"\nfi' >> ~/.bash_profile # Restart your shell so the path...在Stack Overflow上某个靠后的答案中有这样一条命令 说可以解决 $ SDKROOT=/Applications/Xcode.app/Contents/Developer/Platforms/...当时机器中没装XCode,就没有试这条命令 SDKROOT=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer...最后就又试了试下面这条命令SDKROOT=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs.../MacOSX10.14.sdk MACOSX_DEPLOYMENT_TARGET=10.14 pyenv install 3.7.3。
填写项目信息 Project Name (项目名称) Package Name(项目ID,可随便写) Author/Maintainer Name 作者 直接回车就行,默认Mac...filter 需要修改的APP的Bundle identifier 可以通过Cycript查看APP的Bundle identifier [iphone/tweak] List of applications...make: *** [internal-package] Error 2 是因为打包压缩方式有问题,改成gzip压缩就行了 修改dm.pl文件,用#号注释掉下面两句 $ vim $THEOS/...= gzip make的错误 $ make Error: You do not have an SDK in /Library/Developer/CommandLineTools/Platforms.../Xcode.app/Contents/Developer/ 之前编译过,有会有以下提示 $ make > Making all for tweak xxx...
/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/usr/lib/ 打开 iPhone-Simulator...把 .dylib拷贝到这个目录 /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/Library.../Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/usr...error is caused by hasteImpl returning the same name for different files....Plus" 注意事项 执行 react-native link 之后,部分组件 会自动关联 和修改 Podfile文件 比如给你自动加上 ... pod 'react-native-webview', :path
appium-doctor: Running iOS Checks ✔ Xcode is installed at /Applications/Xcode.app/Contents/Developer...at /Users/young/Library/Android/sdk/tools/emulator ✔ Android Checks were successful...="/Applications/Appium.app/Contents/Resources/node/bin/":$PATH export PATH="/Applications/Appium.app/...sdk" export PATH="/Users/young/Library/Android/sdk/platform-tools":$PATH export PATH="/Users/young/Library.../Android/sdk/tools":$PATH export JAVA_HOME="/Library/Java/JavaVirtualMachines/jdk1.7.0_79.jdk/Contents
/bin/bash set -e PLATFORM_NAME="${PLATFORM_NAME:-iphoneos}" CURRENT_ARCH="${CURRENT_ARCH}" .........(省略) xcrun: error: SDK "iphoneos" cannot be located xcrun: error: SDK "iphoneos" cannot be located...xcrun: error: SDK "iphoneos" cannot be located xcrun: error: unable to lookup item 'Path' in SDK 'iphoneos...cannot create executables See `config.log' for more details 解决: 执行下面命令: $ sudo xcode-select --switch /Applications.../Xcode.app/Contents/Developer/ 输入mac密码后重新安装 $ pod install 问题3: Ensure the following: - Node server is
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