嗨,我在Unity上分配一个rect变换时遇到了问题,我不明白为什么!
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(PlayerControler))]
public class PlayerUI : MonoBehaviour
{
[SerializeField]
RectTransform ThrusterFuelFill;
[SerializeField]
GameObject P