QString、QLatin1String、QStringLiteral QString QString: QString提供了一个Unicode字符串,QString存储的是一串QChar,而QChar...---- QStringLiteral 但是,函数只能接受QString类型的参数时,无论我们给一个字面字符串或QLatin1String,都会隐式构造一个临时的QString对象,构造这个对象需要在栈上申请一定的内存空间...此时,我们可以使用QStringLiteral来减小这个开销。 QStringLiteral其实是一个宏,从字符串常量创建QString对象的宏。...宏在编译时,从字符串文字生成QString数据,QString的内部数据将在编译时生成,在运行时不会发生任何转换或内存分配,使用QStringLiteral来代替C++中的双重数值传递将会在编译的时候显著的提升运行效率...**优点:**使用QStringLiteral而不是双引号的普通C++的字符串可显著加快从编译时已知的数据创建QString示例的速度,相对来说有QLatin1String参数重载的比使用QStringLieral
[QStringLiteral("treeItem_folder")] =QIcon(QStringLiteral(":/treeItemIcon/res_treeItemIcon/folder.png.../folder-ansys.png")); m_publicIconMap[QStringLiteral("treeItem_group")] =QIcon(QStringLiteral(":/treeItemIcon.../res_treeItemIcon/group.png")); m_publicIconMap[QStringLiteral("treeItem_channel")] =QIcon(QStringLiteral...= new QStandardItem(m_publicIconMap[QStringLiteral("treeItem_folder")],QStringLiteral("文件夹1")); itemProject...itemFolder = new QStandardItem(m_publicIconMap[QStringLiteral("treeItem_folder")],QStringLiteral("文件夹
QGridLayout(this); mainLayout->setSpacing(15);//设置按钮之间的距离 // 产品名称 mainLayout->addWidget(new QLabel(QStringLiteral...mainLayout->addWidget(m_productNameEdit, 0, 1, 1, 5); // 机器码 mainLayout->addWidget(new QLabel(QStringLiteral...mainLayout->addWidget(m_clientSignatureEdit, 1, 1, 1, 5); // 有效期 mainLayout->addWidget(new QLabel(QStringLiteral...m_outputFileNameEdit->setText(fileName); } }); // 输出签名 mainLayout->addWidget(new QLabel(QStringLiteral...("确定")); m_buttonBox->button(QDialogButtonBox::Close)->setText(QStringLiteral("关闭")); connect(m_buttonBox
("阳光小区")); QTreeWidgetItem* item1 = new QTreeWidgetItem(topItem); item1->setText(0, QStringLiteral("王天天...")); QTreeWidgetItem* item2 = new QTreeWidgetItem(topItem); item2->setText(0, QStringLiteral("刘一一"));...("幸福小区")); QTreeWidgetItem* item3 = new QTreeWidgetItem(topItem2); item3->setText(0, QStringLiteral("...赵鑫")); QTreeWidgetItem* item4 = new QTreeWidgetItem(topItem2); item4->setText(0, QStringLiteral("王旭")...("一班")); QTreeWidgetItem* topItem1 = new QTreeWidgetItem(this); topItem1->setText(0, QStringLiteral("
("年级/班级") << QStringLiteral("姓名") << QStringLiteral("分数"); mModel = new QStandardItemModel...//添加一行菜单,进行展开 menu.addAction(QStringLiteral("展开"), this, SLOT(slotTreeMenuExpand(bool)));...//添加一行菜单,进行展开 menu.addAction(QStringLiteral("展开"), this, SLOT(slotTreeMenuExpand(bool)));...("添加"), this, SLOT(slotTreeMenuAdd(bool))); menu.addAction(QIcon(":/image/delete.png"),QStringLiteral...("1年级"), this, SLOT(slotTreeMenuMove(bool))); subMenu->addAction(QStringLiteral("2年级"), this
("顺序播放"); m_playModeKey[1] = QStringLiteral("单个播放"); m_playModeKey[2] = QStringLiteral("随机播放"...); m_playModeKey[3] = QStringLiteral("单个循环"); m_playModeKey[4] = QStringLiteral("列表循环");...(QStringLiteral("添加文件夹")); auto load = m_menu->addAction(QStringLiteral("载入播放列表")); auto save...= m_menu->addAction(QStringLiteral("保存播放列表")); m_deleteSelect = m_menu->addAction(QStringLiteral...("顺序播放"); m_playModeKey[1] = QStringLiteral("单个播放"); m_playModeKey[2] = QStringLiteral("随机播放"
213); centralWidget = new QWidget(MainSatusTestClass); centralWidget->setObjectName(QStringLiteral...btn_txt); btn_Battery = new QPushButton(centralWidget); btn_Battery->setObjectName(QStringLiteral...= new QVBoxLayout(); vLayout_Battery->setSpacing(6); vLayout_Battery->setObjectName(QStringLiteral...QHBoxLayout(); hLayout_StatusBar2->setSpacing(6); hLayout_StatusBar2->setObjectName(QStringLiteral...(centralWidget); menuBar = new QMenuBar(MainSatusTestClass); menuBar->setObjectName(QStringLiteral
setStyleSheet(“background:transparent;”); QLabel *TypeLabel = new QLabel(widget); QPixmap myPix(qexeFullPath + QStringLiteral...setText(“0 B/s”); QPushButton *OpenFolderButton = new QPushButton(widget); OpenFolderButton->setToolTip(QStringLiteral...(“打开文件夹”)); OpenFolderButton->setFixedSize(82, 32); QIcon icon3(qexeFullPath + QStringLiteral(“/.....this, SLOT(OpenFolder())); QLabel *TipIconLabel = new QLabel(widget); QPixmap myPix2(qexeFullPath + QStringLiteral...(“取消下载”)); CloseButton->setFixedSize(34, 24); QIcon icon4(qexeFullPath + QStringLiteral(“/..
首先需要有一个按钮用来显示和隐藏列表 m_button = new QPushButton(QStringLiteral("隐藏"),parent); m_button->resize(...:clickButton() { if(m_list->isHidden()) { m_list->show(); m_button->setText(QStringLiteral...("隐藏")); } else { m_list->hide(); m_button->setText(QStringLiteral("显示"))...HIDESHOWLISTVIEW_H #include "hideshowlistview.h" #include #include #include <QStringLiteral...("隐藏")); } else { m_list->hide(); m_button->setText(QStringLiteral("显示"))
QAbstractSocket::SocketError error) { mTcpClient->disconnectFromHost(); ui->mConnectButton->setText(QStringLiteral...UnconnectedState || mTcpClient->waitForDisconnected(1000)) //已断开连接则进入if{} { ui->mConnectButton->setText(QStringLiteral...).toInt())); if(mTcpClient->waitForConnected(1000)) // 连接成功则进入if{} { ui->mConnectButton->setText(QStringLiteral...mTcpClient->write(data.toUtf8()); } ui->mSendTextEdit->clear(); } void MainWindow::init() { setWindowTitle(QStringLiteral
解决这个问题也很简单,在你输入中文的地方,用 QStringLiteral 宏包裹一下就可以了,代码如下: void MainWindow::on_showMessage_clicked() {...QMessageBox::information(nullptr, QStringLiteral("提示"), QStringLiteral("这是一个中文的提示,来测试是否有错误。"))...这样你就不用担心了,你可以随意输入中文在代码中,但记得要用 QStringLiteral 宏包裹一下。 Post Views: 9 相关
void Game::newGame() { mPlayer = Character(); mPlayer.setName(QStringLiteral("Hero"));...("Barry the Blacksmith"), 10, Character::Warrior)); villageNpcs.append(Character(QStringLiteral...#1"), 5, Character::Warrior)); dungeonNpcs.append(Character(QStringLiteral("Eric's Sidekick #2...QStringLiteral("save.json") : QStringLiteral("save.dat")); if (!...QStringLiteral("save.json") : QStringLiteral("save.dat")); if (!
* model = new QStandardItemModel(ui->treeView); model->setHorizontalHeaderLabels(QStringList()<<QStringLiteral...("序号") << QStringLiteral("名称")); //设置列头 for(int i=0;i<5;i++) { //一级节点,加入mModel...QStandardItem* item1 = new QStandardItem(QString::number(i)); QStandardItem* item2 = new QStandardItem(QStringLiteral...item3 = new QStandardItem(QString::number(j)); QStandardItem* item4 = new QStandardItem(QStringLiteral...item5 = new QStandardItem(QString::number(k)); QStandardItem* item6 = new QStandardItem(QStringLiteral
QStringLiteral("U盘") : storage.name(); break; case 3:...QStringLiteral("本地磁盘") : storage.name(); break; case 4:...QStringLiteral("网络磁盘") : storage.name(); break; case 5:...QStringLiteral("RAM磁盘") : storage.name(); break; default:...QStringLiteral("磁盘") : storage.name(); break; } #endif
("HUST Information Security Lab")); m_topLabel->setObjectName(QStringLiteral("WhiteLabel")); m_homeBtn...(QStringLiteral("WhiteLabel")); QVBoxLayout* m_topLayout = new QVBoxLayout(); m_topLayout->addWidget...("Update")); m_updateBtn->setObjectName(QStringLiteral("TrayButton")); m_updateBtn->setFixedSize(60...(QStringLiteral("TrayButton")); m_aboutBtn->setFixedSize(60, 25); m_exitBtn = new QPushButton(QIcon...(":/menu/quit"), QStringLiteral("Exit")); m_exitBtn->setObjectName(QStringLiteral("TrayButton")); m_exitBtn
显示中文乱码的方法突然不适用了,找了很多方式来解决这个问题 第一种: 在公司代码里看到的方法,先将对应的cpp文件用windows自带的记事本打开,另存为UTF-8格式,然后在代码中,遇到中文字符,使用QStringLiteral...("中文")进行修饰 这种方式每次新建一个class就要切出去用记事本编辑一下实在麻烦,而且每个中文字符串都要用QStringLiteral来修饰,实在麻烦 后来有找到了个方法 第二种: 在头文件申明中加上...这是一条浪荡的分割线————————————————— 2017.3.20更新 专门找了资料,把目前测试能用的解决中文字符乱码的方法整理的一下 环境:VS2015 Qt5.7 QString str1=QStringLiteral
("显示IrrLicht引擎输出"));//一个按钮//QStringLiteral 宏可以在编译期把代码里的常量字符串 str 直接构造为 QString 对象 main_layout->addWidget...),this,SLOT(showWnd()));//将m_start这个按钮,同this这个窗口的显示函数联系起来,方式是鼠标点击clicked m_stop = new QPushButton(QStringLiteral...("摄像机位置:")));//QLabel只是单纯的文字框,QPushButton是能点击的按钮 main_layout->addWidget(new QLabel(QStringLiteral("X...轴位置:"))); main_layout->addWidget(x_slider); main_layout->addWidget(new QLabel(QStringLiteral("Y轴位置:..."))); main_layout->addWidget(y_slider); main_layout->addWidget(new QLabel(QStringLiteral("Z轴位置:")))
->setCursor(Qt::PointingHandCursor); pSearchButton->setFixedSize(22, 22); pSearchButton->setToolTip(QStringLiteral...(), margins.top(), pSearchButton->width(), margins.bottom()); m_pSearchLineEdit->setPlaceholderText(QStringLiteral...strText.isEmpty()) { QMessageBox::information(this, QStringLiteral("搜索"), QStringLiteral(
这些消息由服务器的UI记录: const QString colorizer(QStringLiteral("%2")); void MainWindow...::addErrorMessage(const QString &message) { ui->serverInfo->insertHtml(colorizer.arg(QStringLiteral...MainWindow::addWarningMessage(const QString &message) { ui->serverInfo->insertHtml(colorizer.arg(QStringLiteral...void MainWindow::addInfoMessage(const QString &message) { ui->serverInfo->insertHtml(colorizer.arg(QStringLiteral...const QByteArray &plainText) { static const QString messageColor = QStringLiteral
("班级/姓名") << QStringLiteral("语文") << QStringLiteral("数学") << QStringLiteral...("外语") << QStringLiteral("总分") << QStringLiteral("平均分") << QStringLiteral...("是否合格") << QStringLiteral("是否评优"); QStandardItemModel* model = new QStandardItemModel...("不合格"); } else { return QStringLiteral("合格");...("优秀"); } else { return QStringLiteral("-");
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