Offset uint64 `json:"offset"` } type ReadRequest struct { Offset uint64 `json:"offset"` } type ReadResponse...http.Error(w, err.Error(), http.StatusInternalServerError) return } res := ReadResponse...} { {request: server.ReadRequest{Offset : 0,}, want: server.ReadResponse{server.Record...is log request 1`), 0}} }, {request: server.ReadRequest{Offset : 1,}, want: server.ReadResponse...is log request 2`), 0}} }, {request: server.ReadRequest{Offset : 2,}, want: server.ReadResponse
跟踪源码到下面的方法,找到为null时抛出异常的位置: Object com.facebook.swift.service.ThriftMethodHandler.readResponse(TProtocol...in) throws Exception readResponse方法片段: if (successCodec.getType() == ThriftType.VOID) {
encodeURIComponent(readFileName)}&isBinary=${isBinary}`; try { // 使用fetch读取文本文件 const readResponse...readResponse.ok) { throw new Error('Failed to read file: ' + await readResponse.text());...} const textContent = await readResponse.text(); console.log('File read successfully
updateLastHeard(); } else { //收到消息以后触发 SendThread.readResponse...方法 sendThread.readResponse(incomingBuffer); lenBuffer.clear...此时要继续读取并构造一个 enent,通过 EventThread.queueEvent 发送,return 其它情况下:从 pendingQueue 拿出一个 Packet,校验后更新 packet信息 void readResponse...getRemoteSocketAddress(), e1); close(); } } 那 接 下 里 , 客 户 端 会 收 到 这 个 response , 触 发SendThread.readResponse...方法 客户端处理事件响应 SendThread.readResponse void readResponse(ByteBuffer incomingBuffer) throws IOException
Set your responseLength and headers /// Populate the dataOut stream in ReadResponse....接下来,通过在ReadResponse(实际上即将作废,而是Read)函数中,实现并填充dataOut这个Stream。最终CEF会对该Stream进行读取数据,获得资源数据。...If the response length is not known /// set to -1 and ReadResponse...如果响应的数据长度未知,则设置responseLength为-1,然后CEF会一直调用ReadResponse(即将废除,实际上是Read方法)直到该Read方法返回false。...如果响应数据的长度是已知的,可以直接设置responseLength长度为一个正数,然后ReadResponse(Read)将会一直调用,直到该Read方法返回false或者在已经读取的数据的字节长度达到了设置的
public void run() { //单独开辟一个线程进行读取操作 Thread readThread = new Thread(this::readResponse...不熟悉 lambda 的读者,可以把Thread readerThread = new Thread(this::readResponse) 换成下面这个代码: Thread readerThread...= new Thread(new Runnable() { @Override public void run() { readResponse(); } });...: heart beat received 03:55:00.588 12691-12713/com.example.echo I/LongLiveSocket: readResponse: heart...: heart beat received 03:55:20.597 12691-12713/com.example.echo I/LongLiveSocket: readResponse: heart
2.分析: Android在framework中解析http信息,Request.java的函数readResponse通过AndroidHttpClientConnection.java的函数parseResponseHeader...Request.java的函数readResponse会在最后调用LoadListener的endData结束解析。
watch注册实现过程 发送一个带有watch事件的请求——>DataWatchRegistration保存watch事件——>将请求封装成Packet并放入一个队列等待发送——>调用SendThread中的readResponse...void readResponse(ByteBuffer incomingBuffer) throws IOException { ByteBufferInputStream bbis...p.finished = true; this.eventThread.queuePacket(p); } } 客户端回调处理过程: 在SendThread.readResponse...void readResponse(ByteBuffer incomingBuffer) throws IOException { ByteBufferInputStream bbis
while (true) { //发送请求 httpEngine.sendRequest(); httpEngine.readResponse...this, connectTimeout); } 输出内容获取 /********************HttpEngine.java**************/ public final void readResponse...() throws IOException { //如果有响应头 if (hasResponse()) { return; } //readResponse...之前是否sendRequest if (responseSource == null) { throw new IllegalStateException("readResponse
不熟悉 lambda 的读者,可以把Thread readerThread = new Thread(this::readResponse) 换成下面这个代码: (因代码太长,为保证文章体验已在本文中删除...下面是一些输出示例: 03:54:55.583 12691-12713/com.example.echoI/LongLiveSocket: readResponse: heart beat received...03:55:00.588 12691-12713/com.example.echoI/LongLiveSocket: readResponse: heart beat received 03:55...:05.594 12691-12713/com.example.echoI/LongLiveSocket: readResponse: heart beat received 03:55:09.638...: heart beat received 03:55:20.597 12691-12713/com.example.echoI/LongLiveSocket: readResponse: heart
getResponse方法比较长我省略了一些代码,可以看到创建了HttpEngine类并且调用HttpEngine的sendRequest方法和readResponse方法。...接下来我们查看readResponse方法: ? 这个方法发起刷新请求头部和请求体,解析HTTP响应头部。如果有缓存并且可用则用缓存的数据并更新缓存,否则就用网络请求返回的数据。
request); //读取响应数据 InputStream in = client.getInputStream(); Response response = ProtocolUtils.readResponse...从输入流中反序列化Response对象 * @param input * @return * @throws IOException */ public static Response readResponse
Response, err error) func PostForm(url string, data url.Values) (resp *Response, err error) func ReadResponse
m_media_url_resp, err := dev.CallMethod(m_media_url_req) if err == nil { //fmt.Println("resp:", readResponse
35bd2498 response:: org.apache.zookeeper.MultiResponse@0 at org.apache.zookeeper.ClientCnxn$SendThread.readResponse
(*persistConn).readResponse 0 0% 100% 0.50MB 0.82% net/http.Get 0 0%...100% 0.50MB 0.82% net/http.ReadResponse 0 0% 100% 60.81MB 100% runtime.goexit
客户端读取响应流 ClientCnxnSocketNIO.doIO SendThread.readResponse b....客户端监听器的触发 SendThread.readResponse EventThread 结语 引言 Zookeeper引入了Watcher机制来实现分布式数据的发布/订阅功能,使得多个订阅者可以同时监听某一个主题对象...incomingBuffer = lenBuffer; updateLastHeard(); } } } SendThread.readResponse...void readResponse(ByteBuffer incomingBuffer) throws IOException { ByteBufferInputStream bbis = new...客户端监听器的触发 SendThread.readResponse 客户端接收响应信息肯定也是同之前一样,所以直接定位到SendThread.readResponse中,在之前的客户端接收服务端响应的流程中我讲过在这个方法中会根据当前
RequestOrResponse request) throws IOException { writeRequest(request); byte[] responseBytes = readResponse
..) } func (e *exampleResource) Read(ctx context.Context, req resource.ReadRequest, resp *resource.ReadResponse...func (e *exampleDataSource) Read(ctx context.Context, req datasource.ReadRequest, resp *datasource.ReadResponse
事件和节点的对应关系 客户端向服务器发送请求,将请求封装成一个Packet对象,并添加到一个等待发送队列outgoingQueue中调用负责处理队列outgoingQueue的SendThread线程类中的readResponse...最后,通过调用process方法向客户端发送通知 客户端回调过程 使用SendThread.readResponse()方法来统一处理服务端的相应 将收到的字节流反序列化转换成WatcherEvent对象
领取专属 10元无门槛券
手把手带您无忧上云