endFling中将会removeCallbacks(this)和removeCallbacks(mCheckFlywheel) private static final int FLYWHEEL_TIMEOUT...removeCallbacks(this); removeCallbacks(mCheckFlywheel); ... } 3.2 onTouchUp...永远被postdelay,无法有效的执行endFling,这样子就导致了FlingRunnable的堆积 五、解决方案 在FlingRunnable.start中调用postOnAnimation之前removeCallbacks...Integer.MAX_VALUE); mTouchMode = TOUCH_MODE_FLING; mSuppressIdleStateChangeCall = false; removeCallbacks
Handle#removeCallbacks 在stackoverflow上找了相关资料Why to use removeCallbacks() with postDelayed()?...这次我们使用自定Handler进行removeCallBacks和postDelayed,完美的解决了问题。 下面记录一下整问题解决过程中的思考~!...Handle的removeCallBacks移除方法是不可靠的么?...换句话说,Handle#removeCallBacks移除的就是在队列中等待被执行的Message。 那么问题到底出在哪里,而且为什么postDelayed替换为post问题的复现概率降低了?...= null) { attachInfo.mHandler.removeCallbacks(action); attachInfo.mViewRootImpl.mChoreographer.removeCallbacks
; return sHandler.postDelayed(aRunnable, delayMillis); } public static final void removeCallbacks...(){ sHandler.removeCallbacks(aRunnable); } private AsyncHandler() {} } AsyncHandler.post...context.startService(playAlarm); AsyncHandler.postDelayed(context, alarm, 10000); AsyncHandler.removeCallbacks
onStart()方法 @Override protected void onStart() { super.onStart(); getWindow().getDecorView().removeCallbacks...@Override protected void onStart() { super.onStart(); getWindow().getDecorView().removeCallbacks
if (hasFocus){ bannerVp.postDelayed(counter,1000) }else{ //失去焦点时移除 bannerVp.removeCallbacks...setOnTouchListener { _, event -> when (event.action) { MotionEvent.ACTION_DOWN -> { bannerVp.removeCallbacks
view, String url) { super.onPageFinished(view, url); // 页面加载完成后,取消超时处理 handler.removeCallbacks...Overridepublic void onPageFinished(WebView view, String url) { super.onPageFinished(view, url); handler.removeCallbacks...(WebView view, String url) { super.onPageFinished(view, url); handler.removeCallbacks...10000); } @Override protected void onDestroy() { super.onDestroy(); handler.removeCallbacks
postDelayed(autoPollTask,TIME_AUTO_POLL); } public void stop(){ running = false; removeCallbacks...postDelayed(autoPollTask,TIME_AUTO_POLL); } public void stop(){ running = false; removeCallbacks
setDragEnable(boolean isDrag) { this.canDrag = isDrag; if (canDrag) { mHandler.removeCallbacks...isTouchInItem(moveRect, ev.getX(), ev.getY())) { mHandler.removeCallbacks(mLongClickRunnable...break; case MotionEvent.ACTION_UP: mHandler.removeCallbacks...(mScrollRunnable); mHandler.removeCallbacks(mLongClickRunnable);...== 0 || getLastVisiblePosition() == getCount() - 1) { mHandler.removeCallbacks
continue; } } p = n; } } } ---->[Handler#removeCallbacks...]--------------- |--- 根据消息的Runnable移除消息 public final void removeCallbacks(Runnable r){ mQueue.removeMessages...override fun showPanel() { isShow = true //TODO 显示面板处理逻辑 //使用Handler五秒钟之后隐藏面板 mHandler.removeCallbacks
SystemClock.uptimeMillis(); if (mBlink == null) mBlink = new Blink(); mTextView.removeCallbacks...= null) mTextView.removeCallbacks(mBlink); } } Blink实现了Runnable接口,对应的代码如下: static final int... run() { if (mCancelled) { return; } mTextView.removeCallbacks...mCancelled) { mTextView.removeCallbacks(this); mCancelled = true;
TOUCH_SLOP || Math.abs(mLastMotionY-y) > TOUCH_SLOP) { //移动超过阈值,则表示移动了 isMoved = true; removeCallbacks...(mLongPressRunnable); } break; case MotionEvent.ACTION_UP: //释放了 removeCallbacks(mLongPressRunnable
直接看代码说来的明白些: 1.在activity中定义一个Handler对象 private Handler handler; 2.初始化 handler = new Handler(); 3.使用 handler.removeCallbacks...position); overlay.setText(sections[position]); overlay.setVisibility(View.VISIBLE); handler.removeCallbacks...1.5秒后执行,让overlay为不可见 handler.postDelayed(overlayThread, 1500); } } } 这里要说道了:postDelayed方法和removeCallbacks...方法removeCallbacks方法是删除指定的Runnable对象,使线程对象停止运行:首先我们为什么要让这个线程停止运行呢?...position); overlay.setText(sections[position]); overlay.setVisibility(View.VISIBLE); handler.removeCallbacks
例1: private Runnable mNextRunnable = new Runnable() { @Override public void run() { mHandler.removeCallbacks...mExecutor.shutdownNow(); } 2.消息对象从消息队列移除 如果你的Handler是被delay的Message持有了引用,那么使用相应的Handler的removeCallbacks.../** *删除消息队列中任何待处理的Runnable */ public final void removeCallbacks(Runnable r) {...= null) { mHandler.removeCallbacks(null); } } 方法二:将Handler声明为静态类,activity使用弱引用赋值进去
ServerRefresh implements Runnable { @Override public void run() { timerHandler .removeCallbacks
mTextView.setText(mTexts[index++]); mHandler.postDelayed(mRunnable, 1000); } } } 0x19 removeCallbacks...方法 比如这里有个定时更新TextView的文本的代码,如果想要按下按钮,停止定时更换文本,就可以通过removeCallbacks方法,传入该Runnable来中止消息。...mBtnRemove = findViewById(R.id.mBtnRemove); mBtnRemove.setOnClickListener(v -> mHandler.removeCallbacks
= null) { handler.removeCallbacks(hideRunnable); handler.postDelayed
使用post,postDelayed 添加委托,使用 removeCallbacks移除委托。 由上面的特性我们可以简单看出“handler类似一个容器对象,它携带了消息的集合和委托的集合”。...setOnClickListener(new OnClickListener(){ public void onClick(View v) { //移除回调 _handler.removeCallbacks
position); overlay.setText(sections[position]); overlay.setVisibility(View.VISIBLE); handler.removeCallbacks...overlay.setText(sections[position]);//设置我们自定义的吐司的文本 overlay.setVisibility(View.VISIBLE);//设置吐司的可见 handler.removeCallbacks
end.setOnClickListener(new OnClickListener(){ @Override public void onClick(View v){ handler.removeCallbacks
领取专属 10元无门槛券
手把手带您无忧上云