(env, envOver), setResolve); stringState.Handles.Add(Tuple.Create(env, over), preResolve)...; stringState.Handles.Add(Tuple.Create(env, env), attachResolve); // maybe...(Tuple.Create(maybe, over), preResolve); stringState.Handles.Add(Tuple.Create(maybe, maybeOver...); stringState.Handles.Add(Tuple.Create(envOver, over), preResolve); // over...(Tuple.Create(over, envOver), preResolve); stringState.Handles.Add(Tuple.Create(over, maybeOver
(), "0", null)); 59 patterns.Enqueue(Tuple.Create(@"(?...", null)); 63 patterns.Enqueue(Tuple.Create(@"^0\.0J|^0\....)); 65 patterns.Enqueue(Tuple.Create("J0?...$", "JZ", null)); 66 patterns.Enqueue(Tuple.Create(@"\.$|\.0+$",...".Z", null)); 67 patterns.Enqueue(Tuple.Create(@"^0+$|^[^.]{0}$",
for (var j = 0; j < y; j++) if (x + y < 100) yield return Tuple.Create...from item2 in Enumerable.Range(0, y) where item1 + item2 < 100 select Tuple.Create
{ List> edges = new List> { Tuple.Create...(1, 2, 5), Tuple.Create(1, 3, 3), Tuple.Create(2, 3, 2), Tuple.Create...(2, 4, 6), Tuple.Create(3, 4, 7) }; int vertexCount = 4;
vectorList2 = sv2.AsIndexable().Columns.ToList(); var lookupTable2 = vectorList2.Select((v, i) => Tuple.Create...= vectorList2.KMeans(COLOUR_LIST.Length); var clusterTable = clusters .Select((l, i) => Tuple.Create...(l, i)) .SelectMany(d => d.Item1.Select(v => Tuple.Create(v, d.Item2))) .ToDictionary
TrackValue old; cache.TryRemove(key, out old); return Tuple.Create...(default(TrackValue), false); } } return Tuple.Create(result,
redisDB.StringGet(requestId); if (response.IsNull) { return Tuple.Create...>(default(JToken), keyIndex); } return Tuple.Create<JToken, long?
——译者注Tuple.Create(10, "x", 20) 这是一个非常简单实用的技巧,利用它编写泛型代码轻松而愉悦。 关于泛型类型推断的实现原理,这里不做深入探讨。...例如上文的Tuple.Create方法,如果目标结果是Tuple类型的元组,就显式指定类型实参:Tuple.Create(10,..."x", 20);或者直接调用构造器new Tuple( ... );或者调用Tuple.Create(10, (object) "x", 20)。...例如调用Tuple.Create(null, 50),类型推断会失败,因为null本身不包含任何类型信息,改写成Tuple.Create((string) null, 50)即可。
Tuple ReturnOldTuple() { int id = 6; string name = "王"; int num = 50; //创建返回对象 Tuple return Tuple.Create
firstName = "Rudy"; string lastName = "Koertson"; //Create a tuple and return return Tuple.Create
IEnumerable list) { foreach (T sourceVal in list) yield return Tuple.Create
values, Type targetType, object parameter, CultureInfo culture) { return Tuple.Create
RT.keyword((String)null, "arglists"), PersistentList.create(Arrays.asList(new Object[] { Tuple.create
FileShare.Read, 10000, useAsync: true); buffer = new byte[fileStream.Length]; var state = Tuple.Create...FileShare.Read, 10000, useAsync: true); buffer1 = new byte[fileStream1.Length]; var state1 = Tuple.Create
代码示例: //初始化 var myTuple = (1, 2, "Hello"); //初始化 var myTuple = Tuple.Create(1, 2, "Hello"); //元组的元素访问
ValueTuple是 C# 7.0的新功能,它和 C# 6.0新增的 Tuple的区别有两点: ValueTuple可以通过 (x,y)这样的语法内联,而 Tuple要使用 Tuple.Create
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