gRPC 1.11.0 发布了,gRPC-java 是谷歌 RPC 框架 gRPC 的 Java 实现。
gRPC 是一个高性能、开源、通用的 RPC 框架,面向移动和 HTTP/2 设计,是由谷歌发布的首款基于 Protocol Buffers 的 RPC 框架。 gRPC 基于 HTTP/2 标准设计,带来诸如双向流、流控、头部压缩、单 TCP 连接上的多复用请求等特性。这些特性使得其在移动设备上表现更好,更省电且节省空间占用。
更新内容:
Core
- Add core underpinnings for TLS session ticket support (#14483)
- Experimental support for configurable retries (use at your own risk) (#10684)
- Fail calls with
wait_for_ready=false
on transient resolver failure (#14733) - Fix a call stack ref flake (#14681)
c-ares
DNS resolver sorts resolved addresses per RFC 6724 (#13290)- Use
socklen_t
instead of size_t
for address length (fixes use case for some big endian systems) (#14464) - Initial part of channel tracing implementation (#13883, #14746, #14751)
- Avoid crashes on environments with hot-plugged CPUs (#14712)
C#
- Improvements in experimental support for Unity - added useful resources and improved support for loading
grpc_csharp_ext
on Unity (#14576, #14605) - Further prevent name collisions by using only fully qualified type names in C# code generator (#14524)
- Fix C# connectivity watcher shutdown race (#14776)
Python
- Progress towards full Beta API elimination (Beta API is and has been unsupported and will go away completely):
- Remove
_face_interface_test
tests for the Beta API (#14702)
- Remove Python background poller thread (#14448)
- Note there is a small change in behavior. Before, clients would detect disconnected channels immediately.
- Initial
gevent
compatibility (#14561) - Release the GIL when calling
grpc_call_start_batch
to improve performance under multithreaded scenarios. (#14801)
完整内容可查看发布主页。
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