在Tkinter中创建一个乒乓球比赛并检查球是否击中垂直球拍,涉及到几个基础概念和技术点:
root.after()
方法来定期更新球拍的位置。canvas.coords()
方法获取精确的坐标,并进行边界检查。import tkinter as tk
root = tk.Tk()
canvas = tk.Canvas(root, width=800, height=600)
canvas.pack()
racket = canvas.create_rectangle(380, 500, 420, 550, fill="blue")
ball = canvas.create_oval(395, 295, 405, 305, fill="red")
dx, dy = 2, 2
last_y = 0
def move_ball():
canvas.move(ball, dx, dy)
check_collision()
root.after(10, move_ball)
def move_racket(event):
global last_y
canvas.move(racket, 0, event.y - last_y)
last_y = event.y
def check_collision():
ball_coords = canvas.coords(ball)
racket_coords = canvas.coords(racket)
if (ball_coords[2] >= racket_coords[0] and
ball_coords[0] <= racket_coords[2] and
ball_coords[3] >= racket_coords[1] and
ball_coords[3] <= racket_coords[3]):
dx = -dx
root.bind("<Motion>", move_racket)
move_ball()
root.mainloop()
通过以上步骤和代码示例,你可以在Tkinter中实现一个简单的乒乓球比赛,并检查球是否击中垂直球拍。
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