使用NetworkStream.BeginRead和NetworkStream.EndRead实现超时可以通过设置一个定时器来实现。以下是一个简单的示例代码:
using System;
using System.IO;
using System.Net.Sockets;
using System.Threading;
public class NetworkStreamTimeout
{
private NetworkStream _stream;
private byte[] _buffer;
private int _offset;
private int _count;
private int _timeout;
public NetworkStreamTimeout(NetworkStream stream, byte[] buffer, int offset, int count, int timeout)
{
_stream = stream;
_buffer = buffer;
_offset = offset;
_count = count;
_timeout = timeout;
}
public IAsyncResult BeginRead(AsyncCallback callback, object state)
{
var result = _stream.BeginRead(_buffer, _offset, _count, callback, state);
ThreadPool.RegisterWaitForSingleObject(result.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _stream, _timeout, true);
return result;
}
public int EndRead(IAsyncResult asyncResult)
{
return _stream.EndRead(asyncResult);
}
private void TimeoutCallback(object state, bool timedOut)
{
if (timedOut)
{
NetworkStream stream = (NetworkStream)state;
stream.Close();
}
}
}
在上面的代码中,我们定义了一个名为NetworkStreamTimeout的类,它包含了一个NetworkStream对象、一个字节数组、一个偏移量、一个计数器和一个超时时间。我们使用了BeginRead和EndRead方法来实现超时,并且使用了ThreadPool.RegisterWaitForSingleObject方法来注册一个等待操作,以便在超时时关闭网络流。
使用上述代码,您可以在超时时间内读取数据,如果超时时间到达,则会关闭网络流。
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