用途 scaleX() 规定X轴上的缩放 语法 scaleX(x) 值 值 描述 x 规定X轴上的缩放比例。...例子 /* HTML */ transform:scaleX(2) /* CSS */...:350px; height:50px; background:red; font-size:20px; color:#fff; transform:scaleX...(2);//在中心位置处scaleX(2)倍。
int screenWidth = wm.getDefaultDisplay().getWidth(); //得到缩放比例 int scale = 1; int scaleX...= imageWidth / screenWidth; int scaleY = imageHeight / screenHeight; if (scaleX scaleY...& scaleX =1) {//表示如果宽的缩放比例大于高的,并且scaleX =1都为true scale = scaleX; } if (scaleY...scaleX & scaleY =1) {//表示如果高的缩放比例大于宽的,并且scaleY =1都为true scale = scaleY; } //解析图片...《Android视图View技巧总结》、《Android布局layout技巧总结》及《Android控件用法总结》 希望本文所述对大家Android程序设计有所帮助。
500f); ObjectAnimator scaleY = ObjectAnimator.ofFloat(tvTest, "scaleY", 1f, 5f, 1f); ObjectAnimator scaleX...(scaleY).with(scaleX).after(translationY); animSet.setDuration(2000); animSet.start(); ?...<set xmlns:android="http://schemas.android.com/apk/res/android" android:ordering="sequentially">...android:duration="1000" android:propertyName="scaleX"...tvTest.animate().translationYBy(250) .scaleX(5).scaleY(5) .setDuration(1000); ?
然后我们创建标签向上缩放的方法,代码如下: public void animationUp() { ObjectAnimator scaleX = ObjectAnimator.ofFloat(...tvHint, "scaleX", 0.6f); ObjectAnimator scaleY = ObjectAnimator.ofFloat(tvHint, "scaleY", 0.6f);...animatorSet.setDuration(100); animatorSet.setInterpolator(new DecelerateInterpolator()); animatorSet.play(scaleX...至于复原的动画,就更简单了: public void animationDown() { etContent.setVisibility(View.GONE); ObjectAnimator scaleX...= ObjectAnimator.ofFloat(tvHint, "scaleX", 1); ObjectAnimator scaleY = ObjectAnimator.ofFloat(tvHint
; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.BitmapFactory.Options...; import android.media.ExifInterface; import android.os.Bundle; import android.view.View; import android.view.WindowManager...=imgWidth/windowWidth; int scaleY=imgHeight/windowHeight; System.out.println("x比例:"+scaleX...); System.out.println("y比例:"+scaleY); //计算缩放比例 int scale=1; if(scaleX...>scaleY&&scaleY>1){ scale=scaleX; } if(scaleY>scaleX&&scaleX>1){
android.os.Build; import android.os.Handler; import android.support.v4.content.ContextCompat; import...android.view.Gravity; import android.view.MotionEvent; import android.view.View; import android.widget.ImageView...; import android.widget.LinearLayout; import android.widget.RelativeLayout; import android.widget.TextView...; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import...android.text.Layout; import android.text.StaticLayout; import android.text.TextPaint; import android.util.AttributeSet
=0.9f,postion=0时,ScaleX=1.0f。...; import android.os.Handler; import android.os.Message; import android.support.annotation.Nullable; import...android.support.v4.view.PagerAdapter; import android.support.v4.view.ViewPager; import android.util.AttributeSet...; import android.util.Log; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup...; import android.widget.FrameLayout; import android.widget.ImageView; import android.widget.LinearLayout
package com.lvstudio.myapp.utils; import android.content.Context; import android.graphics.Bitmap; import...android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Matrix; import...android.graphics.PixelFormat; import android.graphics.drawable.BitmapDrawable; import android.graphics.drawable.Drawable...; import android.util.DisplayMetrics; import android.view.WindowManager; import java.io.ByteArrayInputStream...scaleX : scaleY; // 图片的缩放比例(X和Y哪个大选哪个) opts.inJustDecodeBounds = false; // 修改选项, 不只解码边界 opts.inSampleSize
Math.max(MIN_SCALE, 1 - Math.abs(position)); if (position < 0) { float scaleX...= 1 + 0.3f * position; Log.d("google_lenve_fb", "transformPage: scaleX:" + scaleX);...page.setScaleX(scaleX); page.setScaleY(scaleX); } else {...float scaleX = 1 - 0.3f * position; page.setScaleX(scaleX);...page.setScaleY(scaleX); } page.setAlpha(MIN_ALPHA + (scaleFactor - MIN_SCALE)
<selector xmlns:android="http://schemas.android.com/apk/res/android" <item android:state_pressed="true...="scaleX" android:valueTo="1.025" android:valueType="floatType" / <objectAnimator android:duration..." android:propertyName="scaleX" android:valueTo="1.0" android:valueType="floatType" / <objectAnimator...android:duration="@android:integer/config_shortAnimTime" android:propertyName="scaleY" android...scaleX, scaleY: 沿 x, y 轴的缩放比例,设置为 1.5 即 1.5 倍。
> <set xmlns:android="http://schemas.android.com/apk/res/android" android:ordering="sequentially"...> <objectAnimator android:propertyName="scaleX" android:duration="200" android...ObjectAnimator.ofFloat(myObject, "translationY", 0f, 90f), ObjectAnimator.ofFloat(myObject, "scaleX....x(500).y(500); // 移动这个 View 的 x 值和 y 值到 (500, 500) 这个位置 view.animate().alpha(0.5f).rotation(360f).scaleX...围绕 X 轴 3D 旋转 rotationXBy(float value) rotationY(float value) - 围绕 Y 轴 3D 旋转 rotationYBy(float value) scaleX
SpringAnimation的基本使用 添加支持库 dependencies { implementation 'com.android.support:support-dynamic-animation...scaleX = scale view!!....scaleX = scale view!!....scaleX } } ivImg2.setOnClickListener { if (!...参考文章 https://developer.android.com/guide/topics/graphics/spring-animation?
ObjectAnimator animator = ObjectAnimator.ofFloat(imageView, "scaleX", 1f, 2f, 1f); animator.setDuration...scaleX 缩放和移动相似,也分为沿x、y轴来放缩。沿x轴缩放使用scaleX,沿y轴缩放使用scaleY。...//沿x轴放大 ObjectAnimator scaleXAnimator = ObjectAnimator.ofFloat(imageView, "scaleX", 1f, 2f, 1f); //沿y.../apk/res/android" android:duration="2000" android:propertyName="scaleX" android:valueFrom...="1" android:valueTo="1.5" android:valueType="floatType" /> 这里就将android:propertyName的值改为scaleX
<TextView android:layout_width="match_parent" android:layout_height="wrap_content" android...:ellipsize="marquee" android:focusable="true" android:focusableInTouchMode="true" android....rotation(0) .alpha(1f) .translationY(0) .scaleX....rotation(90) .alpha(0.5f) .translationY(300) .scaleX...> <ripple xmlns:android="http://schemas.android.com/apk/res/android" android:color="#dfa">
本文介绍了ImageView 实现Android colorPikcer 选择器的示例代码,分享给大家,具体如下: Android colorPikcer 选择器 ?...= null) { float scaleX = mBitmap.getWidth()*1.0f/v.getWidth(); float scaleY = mBitmap.getHeight...new float[] { event.getX(), event.getY() }; Matrix matrix = new Matrix(); matrix.setScale(scaleX...[0], (int) touchPoint[1]); } return false; } 完整的代码: public class ColorPickerView extends android.support.v7...) < 0){ return false; } if(event.getY() v.getHeight() || event.getY() < 0){ return false; } float scaleX
target) { ObjectAnimator alpha = ObjectAnimator.ofFloat(target, "alpha", 0.2f, 1f); ObjectAnimator scaleX...= ObjectAnimator.ofFloat(target, "scaleX", 0.5f, 1f); ObjectAnimator scaleY = ObjectAnimator.ofFloat...scaleY", 0.5f, 1f); AnimatorSet enterAnimation = new AnimatorSet(); enterAnimation.playTogether(alpha, scaleX...="true" android:layout_centerHorizontal="true" android:background="@android:color/transparent"...android:includeFontPadding="false" android:onClick="addLikeView" android:text="Like" android
target) { ObjectAnimator alpha = ObjectAnimator.ofFloat(target, "alpha", 0.2f, 1f); ObjectAnimator scaleX...= ObjectAnimator.ofFloat(target, "scaleX", 0.5f, 1f); ObjectAnimator scaleY = ObjectAnimator.ofFloat...scaleY", 0.5f, 1f); AnimatorSet enterAnimation = new AnimatorSet(); enterAnimation.playTogether(alpha, scaleX...:id="@+id/flowLikeView" android:layout_width="75dp" android:layout_height="200dp" <TextView android..."true" android:layout_centerHorizontal="true" android:background="@android:color/transparent" android
="http://schemas.android.com/apk/res/android" xmlns:discrollve="http://schemas.android.com/apk/res-auto..." xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android...="20dp" android:src="@mipmap/sweet" discrollve:discrollve_scaleX="true"...="true" discrollve:discrollve_scaleX="true" discrollve:discrollve_scaleY="true...false); mDiscrollveScaleX = a.getBoolean(R.styleable.DiscrollView_LayoutParams_discrollve_scaleX
<set xmlns:android="http://schemas.android.com/apk/res/android" <!...-- 先缩小 -- <objectAnimator android:duration="200" android:propertyName="scaleX" android:valueFrom..." android:valueFrom="1.0" android:valueTo="0.8" / <!...<set xmlns:android="http://schemas.android.com/apk/res/android" <!...-- 最后放大 -- <objectAnimator android:duration="200" android:propertyName="scaleX" android:startOffset
" android:text="大海大海" android:textColor="#FFF" android:textSize="30sp" / <TextView android:layout_width..." android:scaleX="0" android:scaleY="0" android:src="@mipmap/play" / <ImageView android:id="@+id/iv_pause_play...="50dp" android:scaleX="0" android:scaleY="0" android:src="@mipmap/play" / <ImageView android:layout_width...="20dp" android:layout_height="20dp" android:layout_marginRight="50dp" android:scaleX="0" android:scaleY...mControlsContainer.getChildCount(); i++) { View v = mControlsContainer.getChildAt(i); ViewPropertyAnimator animate = v.animate() .scaleX
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