如果我创建一个@属性并合成它,然后创建一个getter和setter,如下所示:{}
@propertyI know that this automatically calls the built in getter function that comes with synthesizing a property, but am I correct in assuming that
(AccessorDeclarationSyntax getter, ISemanticModel semanticModel) // The getter should have a bodyif (getter.Body == null) throw new Exception("Missing a getter body for property " + semanticModel.GetDeclaredSymbol(<
在下面的设计示例中,我有一个PropertyManagers集合,每个集合都包含选择器和赋值委托,用于读取和写入泛型类型上的属性。原因很多,尤其是两位代表在那里基本上都是为了达到同样的目的:识别我想从那时开始读到的通用属性。using System.Collections.Generic;using NUnit.Framework;
{ public class ReadWritePropertySelectorTests