我正在学习C++。最让人困惑的事情之一是学习如何在使用CMake时链接库(我在Windows上使用CLion,它使用CMake)。我从这里下载了GLFW的预构建二进制文件。我抓取了includes文件夹和使用mingw构建的库文件夹。我将必要的文件放在项目中的依赖项文件夹中。我的文件夹结构是这样的。
文件夹结构
Project
├── bin
├── build
└── src
├── CMakeLists.txt
├── dependencies
│ └── GLFW
│ ├── include
│ │ └── GLFW
│ │ ├── glfw3.h
│ │ └── glfw3native.h
│ └── lib
│ └── libglfw3.a
├── lib
└── main.cpp代码:(从GLFW文档这里中提取的初始代码)
#include <GLFW/glfw3.h>
int main(void)
{
GLFWwindow* window;
/* Initialize the library */
if (!glfwInit())
return -1;
/* Create a windowed mode window and its OpenGL context */
window = glfwCreateWindow(640, 480, "Hello World", NULL, NULL);
if (!window)
{
glfwTerminate();
return -1;
}
/* Make the window's context current */
glfwMakeContextCurrent(window);
/* Loop until the user closes the window */
while (!glfwWindowShouldClose(window))
{
/* Render here */
glClear(GL_COLOR_BUFFER_BIT);
/* Swap front and back buffers */
glfwSwapBuffers(window);
/* Poll for and process events */
glfwPollEvents();
}
glfwTerminate();
return 0;
}CmakeList.txt
cmake_minimum_required(VERSION 3.10)
project(cmake)
set(CMAKE_CXX_STANDARD 11)
set(EXECUTABLE_OUTPUT_PATH ../bin)
set(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/lib)
target_include_directories(dependencies/GLFW/include)
add_executable(cmake main.cpp)
target_link_libraries(cmake dependencies/GLFW/lib/libglfw3.a)误差
C:\Users\username\AppData\Local\JetBrains\Toolbox\apps\CLion\ch-0\181.4668.70\bin\cmake\bin\cmake.exe -DCMAKE_BUILD_TYPE=Debug -G "CodeBlocks - MinGW Makefiles" C:\Users\username\CLionProjects\cmake\src
CMake Error at CMakeLists.txt:11 (target_include_directories):
target_include_directories called with incorrect number of arguments
-- Configuring incomplete, errors occurred!
See also "C:/Users/username/CLionProjects/cmake/build/CMakeFiles/CMakeOutput.log".
[Failed to reload]请告诉我哪里出了问题。在我的搜索中,我发现了一些信息,这些信息说我不应该使用旧的cmake函数,比如add_compiler_options、include_directories、link_directories、link_libraries。
更新的CMakeList.txt
cmake_minimum_required(VERSION 3.10)
project(cmake)
set(CMAKE_CXX_STANDARD 11)
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/bin)
set(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/lib)
add_executable(cmake main.cpp)
target_include_directories(cmake PRIVATE dependencies/GLFW/include)
target_link_libraries(cmake ${PROJECT_SOURCE_DIR}/dependencies/GLFW/lib/libglfw3.a)新构建错误
C:/mingw-w64/x86_64-7.2.0-posix-seh-rt_v5-rev1/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/7.2.0/../../../../x86_64-w64-mingw32/bin/ld.exe: cannot find -ldependencies/GLFW/lib/libglfw3.a
collect2.exe: error: ld returned 1 exit status
mingw32-make.exe[3]: *** [CMakeFiles\cmake.dir\build.make:97: C:/Users/username/CLionProjects/cmake/src/bin/cmake.exe] Error 1
mingw32-make.exe[2]: *** [CMakeFiles\Makefile2:67: CMakeFiles/cmake.dir/all] Error 2
mingw32-make.exe[1]: *** [CMakeFiles\Makefile2:79: CMakeFiles/cmake.dir/rule] Error 2
mingw32-make.exe: *** [Makefile:117: cmake] Error 2参考误差
C:\Users\username\AppData\Local\JetBrains\Toolbox\apps\CLion\ch-0\181.4668.70\bin\cmake\bin\cmake.exe --build C:\Users\username\CLionProjects\cmake\Build --target cmake -- -j 8
[ 50%] Linking CXX executable C:\Users\username\CLionProjects\cmake\src\bin\cmake.exe
CMakeFiles\cmake.dir/objects.a(main.cpp.obj): In function `main':
C:/Users/username/CLionProjects/cmake/src/main.cpp:9: undefined reference to `glfwInit'
C:/Users/username/CLionProjects/cmake/src/main.cpp:13: undefined reference to `glfwCreateWindow'
C:/Users/username/CLionProjects/cmake/src/main.cpp:16: undefined reference to `glfwTerminate'
C:/Users/username/CLionProjects/cmake/src/main.cpp:21: undefined reference to `glfwMakeContextCurrent'
C:/Users/username/CLionProjects/cmake/src/main.cpp:24: undefined reference to `glfwWindowShouldClose'
C:/Users/username/CLionProjects/cmake/src/main.cpp:27: undefined reference to `__imp_glClear'
C:/Users/username/CLionProjects/cmake/src/main.cpp:30: undefined reference to `glfwSwapBuffers'
C:/Users/username/CLionProjects/cmake/src/main.cpp:33: undefined reference to `glfwPollEvents'
C:/Users/username/CLionProjects/cmake/src/main.cpp:36: undefined reference to `glfwTerminate'
collect2.exe: error: ld returned 1 exit status
mingw32-make.exe[3]: *** [CMakeFiles\cmake.dir\build.make:98: C:/Users/username/CLionProjects/cmake/src/bin/cmake.exe] Error 1
mingw32-make.exe[2]: *** [CMakeFiles\Makefile2:67: CMakeFiles/cmake.dir/all] Error 2
mingw32-make.exe[1]: *** [CMakeFiles\Makefile2:79: CMakeFiles/cmake.dir/rule] Error 2
mingw32-make.exe: *** [Makefile:117: cmake] Error 2发布于 2018-05-20 00:35:07
错误消息说,您没有向target_include_directories函数提供正确数量的参数。请参考target_include_directories在文档中的语法。
target_include_directories(系统) items1... items2..])
像<target>这样的角括号中的参数是必需的,而像[BEFORE]这样的方括号中的参数是可选的。
在您的示例中,目标的名称是cmake,因此包含命令应该如下所示
target_include_directories(cmake PRIVATE "${PROJECT_SOURCE_DIR}/dependencies/GLFW/include")你可以读到关于${PROJECT_SOURCE_DIR}的文章。
https://stackoverflow.com/questions/50430253
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