在Windows中挂钩TCP堆栈来嗅探和修改数据包,可以使用Windows Filtering Platform (WFP)。WFP是一个内置于Windows操作系统的网络驱动程序接口 (NDIS) 过滤器驱动程序,它允许开发人员编写用户模式应用程序或内核模式驱动程序来拦截和修改网络流量。
以下是使用WFP挂钩TCP堆栈的步骤:
以下是一个简单的示例代码,用于在用户模式应用程序中使用WFP挂钩TCP堆栈:
using System;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Win32.SafeHandles;
namespace WfpExample
{
class Program
{
static void Main(string[] args)
{
// 注册回调函数
var filter = new FWPM_CALLOUT0
{
calloutKey = Guid.NewGuid(),
displayData = new FWPM_DISPLAY_DATA0
{
name = "Example Callout"
},
flags = FWPM_CALLOUT_FLAG.FWPM_CALLOUT_FLAG_PERSISTENT,
providerKey = Guid.Empty,
applicableLayer = FWPM_LAYER.FWPM_LAYER_ALE_AUTH_CONNECT_V4
};
var filterHandle = IntPtr.Zero;
var filterEnumHandle = IntPtr.Zero;
var sessionHandle = IntPtr.Zero;
try
{
// 创建会话
var session = new FWPM_SESSION0
{
flags = FWPM_SESSION_FLAG.FWPM_SESSION_FLAG_DYNAMIC
};
var sessionHandle = IntPtr.Zero;
var result = FwpmEngineOpen0(ref session, out sessionHandle);
if (result != 0)
{
throw new Win32Exception(result);
}
// 添加回调函数
result = FwpmCalloutAdd0(sessionHandle, ref filter, out filterHandle);
if (result != 0)
{
throw new Win32Exception(result);
}
// 枚举回调函数
result = FwpmCalloutCreateEnumHandle0(sessionHandle, ref filterEnumHandle);
if (result != 0)
{
throw new Win32Exception(result);
}
// 启动网络监听
var socket = new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.IP);
socket.Bind(new IPEndPoint(IPAddress.Any, 0));
var buffer = new byte[4096];
while (true)
{
var received = socket.Receive(buffer);
var packet = new IPPacket(buffer, received);
// 在这里嗅探和修改数据包
socket.Send(packet.GetBytes());
}
}
catch (Exception ex)
{
Console.WriteLine(ex);
}
finally
{
// 删除回调函数
if (filterHandle != IntPtr.Zero)
{
FwpmCalloutDeleteById0(sessionHandle, filter.calloutKey);
}
// 关闭会话
if (sessionHandle != IntPtr.Zero)
{
FwpmEngineClose0(sessionHandle);
}
}
}
[DllImport("Fwpuclnt.dll", SetLastError = true, CharSet = CharSet.Auto)]
public static extern int FwpmEngineOpen0(ref FWPM_SESSION0 session, out IntPtr sessionHandle);
[DllImport("Fwpuclnt.dll", SetLastError = true, CharSet = CharSet.Auto)]
public static extern int FwpmEngineClose0(IntPtr sessionHandle);
[DllImport("Fwpuclnt.dll", SetLastError = true, CharSet = CharSet.Auto)]
public static extern int FwpmCalloutAdd0(IntPtr sessionHandle, ref FWPM_CALLOUT0 callout, out IntPtr calloutHandle);
[DllImport("Fwpuclnt.dll", SetLastError = true, CharSet = CharSet.Auto)]
public static extern int FwpmCalloutDeleteById0(IntPtr sessionHandle, Guid calloutKey);
[DllImport("Fwpuclnt.dll", SetLastError = true, CharSet = CharSet.Auto)]
public static extern int FwpmCalloutCreateEnumHandle0(IntPtr sessionHandle, ref IntPtr enumHandle, out IntPtr enumHandle);
}
}
在这个示例中,我们使用WFP API创建了一个用户模式应用程序,并在其中注册了一个回调函数。然后,我们使用原始套接字创建了一个网络监听器,并在其中
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