基于Qt的WebSocket客户端示例 // qt.pro QT += websockets // websocketclient.h #ifndef WEBSOCKETCLIENT_H #...define WEBSOCKETCLIENT_H #include #include #include #include class WebSocketClient : public QObject { Q_OBJECT public: explicit WebSocketClient(QObject...// websocketclient.cpp #include "websocketclient.h" WebSocketClient::WebSocketClient(QObject *parent...::~WebSocketClient() { if(m_pWebSocket !
> webSocketClientMap = new HashMap(); public static HashMap webSocketKFMap...> hashMap = webSocketClientMap.get(WebSocketTypeEnum.getAcceptType(this.type)); WebSocketClient...webSocketClient = (WebSocketClient) values[generator.nextInt(values.length)]; BaseResponseMessage...= (WebSocketClient) values[generator.nextInt(values.length)]; bindKfClients.put(clientId...,webSocketClient.clientId); }else{ webSocketClient = hashMap.get(bindKfClients.get
文章目录 一、添加依赖和权限 二、创建 WebSocketClient 客户端类 三、建立连接并发送消息 使用 https://github.com/TooTallNate/Java-WebSocket...AndroidManifest.xml 清单文件中 , 添加网络权限 : 二、创建 WebSocketClient...客户端类 ---- 创建 org.java_websocket.client.WebSocketClient 子类 ; package kim.hsl.websocketdemo import android.util.Log...import org.java_websocket.client.WebSocketClient import org.java_websocket.handshake.ServerHandshake...: WebSocketClient(serverUri) { val TAG = "MyWebSocketClient" override fun onOpen(handshakedata
webSocketClient() { try { WebSocketClient webSocketClient = new WebSocketClient(...(); return webSocketClient; } catch (Exception e) { e.printStackTrace...webSocketClient; @Override public void groupSending(String message) { // 这里我加了6666-...(message) webSocketClient.send(message+"---6666"); } @Override public void appointSending...(String name, String message) { // 这里指定发送的规则由服务端决定参数格式 webSocketClient.send("TOUSER"+
()) { log.warn("[{}]第[{}]次断开重连,关闭旧连接", key, cul); webSocketClient.closeConnection(2,..."reconnect stop"); } webSocketClient = null; createWebSocketClient(); connect...void close(String msg) { needPing.set(false); end.set(true); if (webSocketClient !...= null) { webSocketClient.closeConnection(3, msg); } } /** * 忽略证书 * * @param...client */ public void trustAllHosts(WebSocketClient client) { TrustManager[] trustAllCerts =
客户端的调用 客户端的调用有好几种方式,我们可以通过JS的方式,实例化WebSocketClient的方式,运用OkHttpClient的方式,下面就分别对这三种方式的调用做一个介绍。...通过实例化WebSocketClient的方式 1.引入依赖 org.java-websocket <...@Bean public WebSocketClient webSocketClient() { try { WebSocketClient webSocketClient...= new WebSocketClient(new URI("ws://localhost:8080/webSocketServer/websocket/name1"), new Draft_6455...webSocketClient.send("测试消息"); return "消息发送成功"; } } 这是一种通过后端接口调用服务的方式,当然我们还有其他的方式,就像下面这种通过
string clientId = Guid.NewGuid().ToString(); ; var wsClient = new WebsocketClient...public class WebsocketClientCollection { private static List _clients =...new List(); public static void Add(WebsocketClient client) {..._clients.Add(client); } public static void Remove(WebsocketClient client) {..._clients.Remove(client); } public static WebsocketClient Get(string clientId
下面是一个示例代码,演示了如何使用JavaWebSocket实现心跳机制:import org.java_websocket.client.WebSocketClient;import org.java_websocket.handshake.ServerHandshake...WebSocketHeartbeatExample {private static final String SERVER_URI = \wss://example.com/ws\ private WebSocketClient...client;private Timer heartbeatTimer;public WebSocketHeartbeatExample() {try {client = new WebSocketClient...处理连接错误// ...}public static void main(String[] args) {new WebSocketHeartbeatExample();}}在上面的代码中,我们首先创建了一个WebSocketClient
.*; @ClientEndpoint public class WebSocketClient { private static CountDownLatch latch; @OnOpen...container = ContainerProvider.getWebSocketContainer(); try { container.connectToServer(WebSocketClient.class...三、错误代码示例 以下是一个可能导致该报错的代码示例,并解释其错误之处: @ClientEndpoint public class WebSocketClient { @OnMessage...以下是正确的代码示例: @ClientEndpoint public class WebSocketClient { @OnOpen public void onOpen(Session...container = ContainerProvider.getWebSocketContainer(); try { container.connectToServer(WebSocketClient.class
.args: any[]): Promise; on(event: string, fn: Function): Promise; } 然后再提供一些实现细节: class WebSocketClient...'); let TYPES: any = { WebSocketFactory: webSocketFactoryType, WebSocketClient: webSocketClientType...@injectable() class WebSocketClient implements SocketClient { public constructor(@inject(TYPES.WebSocketFactory...inversify'; import 'reflect-metadata'; import {TYPES, SocketClient, SocketFactory, SocketIOFactory, WebSocketClient...).to(WebSocketClient); provider.bind(TYPES.WebSocketFactory).to(SocketIOFactory); export
文章目录 一、报错信息 二、解决方案 一、报错信息 ---- 在应用的首界面 , 连接 WebSocket 服务器 , 调用了 WebSocketClient # connectBlocking() 方法...阻塞连接 WebSocket , 但是网络没有相应 , 导致了 ANR 异常 ; 参考 【Android WebSocket】Android 端 WebSocket 基本用法 ( 添加依赖和权限 | 创建 WebSocketClient
环境 pip install ws4py from ws4py.client.threadedclient import WebSocketClient 一、websocket协议 先建立连接 wss:...三、服务层 DanmuWS.py import threading import json import struct from ws4py.client.threadedclient import WebSocketClient...from utils import Event,Timer event=Event() class DanmuWebSocket(WebSocketClient): def __init__(...serveraddress='wss://broadcastlv.chat.bilibili.com/sub'): self.serveraddress=serveraddress WebSocketClient
websocket/client/{clientId}",encoders = {HashMapEncoder.class, BaseModelEncoder.class}) public class WebSocketClient...{ public static HashMap webSocketClientMap = new HashMap(); public...3.1 补偿机制修改 3.1.1 ToBeSentList修改为ToBeSentMap public static HashMap webSocketClientMap...} function webclose(){ websocket.close(); } 4.2 服务端代码 4.2.1 WebSocketClient...{ public static HashMap webSocketClientMap = new HashMap(); public
websocket-client 组件对 WebSocket Server 进行访问; 安装 composer require hyperf/websocket-client 复制代码 使用 组件提供了一个 Hyperf\WebSocketClient...\ClientFactory 来创建客户端对象 Hyperf\WebSocketClient\Client,我们直接通过代码来演示一下: <?...Annotation\Inject; class IndexController extends Controller { /** * @Inject() * @var \Hyperf\WebSocketClient
-- 自定义的Netty Websocket服务器 --> <bean id="<em>webSocketClient</em>" class="com.hong.spring.netty.<em>websocketClient</em>...= null && <em>websocketClient</em>.getSslCtx()!...=null) { p.addLast(<em>websocketClient</em>.getSslCtx().newHandler(ch.alloc(), <em>websocketClient</em>.getHost...<em>websocketClient</em>; public MyWebsocketChannelInitializer(<em>WebsocketClient</em> <em>websocketClient</em>) {...this.<em>websocketClient</em> = <em>websocketClient</em>; } @Override protected void initChannel(SocketChannel
,需要实现它的四个抽象方法和构造函数,如下: public class JWebSocketClient extends WebSocketClient { public JWebSocketClient...4、建立websocket连接 建立连接只需要初始化此客户端再调用连接方法,需要注意的是WebSocketClient对象是不能重复使用的,所以不能重复初始化,其他地方只能调用当前这个Client。...1、新建Service 新建一个Service,在启动Service时实例化WebSocketClient对象并建立连接,将上面的代码搬到服务里即可。...2、Service和Activity之间通讯 由于消息是在Service中接收,从Activity中发送,需要获取到Service中的WebSocketClient对象,所以需要进行服务和活动之间的通讯...最后附上这篇文章源码地址,GitHub:https://github.com/yangxch/WebSocketClient,如果有帮助帮忙点个star吧。
1.3.8 3.2、WebSocket客户端类 配置WebSocket客户端的方法更简单,继承并实现WebSocketClient...MyWebSocketClient.java import lombok.extern.slf4j.Slf4j; import org.java_websocket.client.WebSocketClient...import org.java_websocket.handshake.ServerHandshake; @Slf4j public class MyWebSocketClient extends WebSocketClient...SpringRunner.class) @SpringBootTest public class CompositeControllerTest{ @Test public void websocketClient...等等 /** * 创建 WebSocket 的客户端做测试 * @throws Exception */ @Test void websocketClient
下面是一个简单的示例: @ClientEndpoint public class WebSocketClient { @OnOpen public void onOpen(Session...WebSocketContainer container = ContainerProvider.getWebSocketContainer(); container.connectToServer(WebSocketClient.class
QtCore.QMetaObject.connectSlotsByName(self.mainWindow) def send_text(self): self.websocketClient...= WebsocketClient() self.websocketClient.url = self.serverUrlLineEdit.text() self.websocketClient.text...= self.sendTextTextEdit.toPlainText() result = self.websocketClient.run() self.logTextEdit.setText...(result) class WebsocketClient: def __init__(self): self.url = "" async def send_msg
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