愤怒的小鸟动画游戏可以通过JavaScript结合HTML5 Canvas来实现。以下是一个简单的示例代码,展示了如何创建一个基本的愤怒的小鸟游戏动画:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Angry Birds Game</title>
<style>
canvas {
border: 1px solid black;
}
</style>
</head>
<body>
<canvas id="gameCanvas" width="800" height="600"></canvas>
<script src="game.js"></script>
</body>
</html>
const canvas = document.getElementById('gameCanvas');
const ctx = canvas.getContext('2d');
class Bird {
constructor(x, y) {
this.x = x;
this.y = y;
this.width = 50;
this.height = 50;
this.color = 'yellow';
this.velocityX = 0;
this.velocityY = 0;
}
draw() {
ctx.fillStyle = this.color;
ctx.beginPath();
ctx.arc(this.x, this.y, this.width / 2, 0, Math.PI * 2);
ctx.fill();
}
update() {
this.x += this.velocityX;
this.y += this.velocityY;
}
}
const bird = new Bird(100, 300);
function handleKeyDown(event) {
if (event.code === 'Space') {
bird.velocityY = -10;
}
}
function handleKeyUp(event) {
if (event.code === 'Space') {
bird.velocityY = 0;
}
}
document.addEventListener('keydown', handleKeyDown);
document.addEventListener('keyup', handleKeyUp);
function gameLoop() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
bird.update();
bird.draw();
requestAnimationFrame(gameLoop);
}
gameLoop();
Bird
类)来组织代码,使结构更清晰。requestAnimationFrame
来优化动画性能。通过这个简单的示例,你可以进一步探索和扩展游戏功能,如添加更多类型的鸟类、障碍物和物理效果。
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