众所周知,将数据复制到GPU的速度很慢,我想知道将数据传递到GPU时,什么才是真正的“算数”。void add_kernel(float* a, float* b, float* c, int size) { a[i] = b[i] + c[i];int size = 100000; //Or any arbitrarily large number
int reps = 1000; //Or any arbitrarily large
fortune(312)和fortune(343)提到了使用$来提取列表中的元素而不是[[的问题,但并没有具体说明具体的危险是什么。if used incorrectly is likely to do the programmatic equivalent of turning yourself into -- Greg Snow (in response to a user that want