factor, const QPixmap &pixmap1, const QPixmap &pixmap2);
void flipRightToLeft(QPainter *painter,...const QRect &rect, float factor, const QPixmap &pixmap1, const QPixmap &pixmap2);
void outsideToInside...(QPainter *painter, const QRect &rect, float factor, const QPixmap &pixmap1, const QPixmap &pixmap2);...factor, const QPixmap &pixmap1, const QPixmap &pixmap2);
void moveBottomToUpEffect(QPainter *painter...(QPainter *painter, const QRect &rect, float factor, const QPixmap &pixmap1, const QPixmap &pixmap2);