ES.70: Prefer a switch-statement to an if-statement when there is a choice ES.70:进行选择时,switch语句比if语句好
.”); } } } 显然,如果foo-package在运行时从外部jar文件加载,则编译器在技术上不能假设Foo.CONDITION将为false,并且不应该消除if-statement的真实分支.
c_expand_end_cond (); if (extra_warnings && stmt_count++ == $<itype>1) warning ("%Hempty body in an if-statement
d = value_to_be_returned; // ... } return d; If this is a large if-statement, it is easy to overlook
下一个教程 - 循环 via: https://golangbot.com/if-statement/ 作者:Nick Coghlan 译者:Dingo1991 校对:rxcai 本文由 GCTT 原创编译
Example(示例) By definition, a condition in an if-statement, while-statement, or a for-statement selects
还没准备好),就用你的普通攻击 hero.attack(enemy) pass 7,边远地区的对峙 while True: # 使用 ‘isReady’ 中的一个 “if-statement
IatCamouflage() { PVOID pAddress = NULL; int* A = (int*)Helper(&pAddress); // Impossible if-statement
Use ‘key in dict’ instead of ‘key in dict.keys()’ (example) General Code Style: SIM102: Use a single if-statement
/ } 你可以在下一个缩进级别中声明新的变量 int32_t a, b; a = foo(); if (a) { int32_t c, d; /* OK, c and d are in if-statement
/ } 你可以在下一个缩进级别中声明新的变量 int32_t a, b; a = foo(); if (a) { int32_t c, d; /* OK, c and d are in if-statement
} 你可以在下一个缩进级别中声明新的变量 int32_t a, b; a = foo(); if (a) { int32_t c, d; /* OK, c and d are in if-statement
followed by a continuation of the same statement, 131 ie a "while" in a do-statement or an "else" in an if-statement
reason for hiding calls to Process() inside if __name__ == "__main__" since statements inside this if-statement