According to the Wikipedia's article: "The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970."
Given a board with m by n cells, each cell has an initial state live (1) or dead (0). Each cell interacts with its eight neighbors (horizontal, vertical, diagonal) using the following four rules (taken from the above Wikipedia article):
Write a function to compute the next state (after one update) of the board given its current state.
Follow up:
细胞自动机下一个状态的计算。状态更新是同时的,不能一个细胞一个细胞地更新。要求在原始数组上直接操作。
既然不能开新的数组,就只能通过原始数组记录了,考虑到0和1只占用最后一位,那么可以用其他bit位存储更新后的状态。
class Solution {
public:
void gameOfLife(vector<vector<int>>& board) {
int dir[8][2] = {{1, 0}, {-1, 0}, {0, 1}, {0, -1}, {1, 1}, {1, -1}, {-1, 1}, {-1, -1}};
int n = board.size();
if(!n) return;
int m = board[0].size();
for(int i = 0; i < n; i++)
{
for(int j = 0; j < m; j++)
{
int cnt = 0;
for(int k = 0; k < 8 ; k++)
{
int x = i + dir[k][0], y = j + dir[k][1];
if(x < 0 || x >= n || y < 0 || y >= m) continue;
if(board[x][y] & 1) cnt++;
}
if(cnt == 2) board[i][j] |= (board[i][j] & 1) << 1;
else if(cnt == 3) board[i][j] |= 1 << 1;
}
}
for(int i = 0; i < n; i++)
for(int j = 0; j < m; j++)
board[i][j] >>= 1;
}
};
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